aaliam wrote:Or just use v2.7 for your buff bot and v2.8 for attack bot.

Well, in more testing, I can definetly see the buffbot not acting right... it's just that I changed so much to make this bot a figher too getting it's own target, etc. I have some ideas to fix it, but might just put in an override that keep the buffbot attached to the FightPartner and doesnt' break off and if it can't "hit" the mob due to distance, so be it (that was the old way, but he didn't run off).
I found once that the game was lagged and the bot saw my main char run off (which it wasn't) and just followed him across the zone until the lag stopped and he actually found his was back thanks to the good follow logic built in of you are > 20 ticks from the FIghtPartner.
I'll work on it... meanwhile, using 2.7 for the healer bot might not be a bad idea
We'll get it knocked
Rich