Once again good work on this strabomeeks, I have been tweeking it a bit myself so anything I find I will send your way, trying to make it a little more interactual in the sence of how many times to loop, making it switch between finishing and refining etc. I did have an issue about the waypoints not being followed right a while back and forgot to post my fix. In the section where it moves back to the crafting table, I added an extra line to make it target and move to, here is my code so others can copy, doing it this way stopped the issues of it not moving to the table correctly or sometimes facing the wrong way. All you have to do is change the name to the table you wish to use, technically I could have written them all down and commented them out, but right now Im only focusing on my armour smith.
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'This moves back to the Crafting Table
Sub MovetoCT()
MoveTo -77120, 7158
'MoveTo -22991, -15936 'Near tree
'MoveTo -23270, -18282 'Corner of building
'MoveTo -27380, -17528 'Near WOrefine
'MoveTo -25049, -17718 'Near forge
'MoveTo -24837, -16575 'Sculpting Table
'MoveTo -24334, -16901 'Forge
'MoveTo -23398, -14484 'Fitting Table
'MoveTo -23849, -17000 'Smelter
'MoveTo -23556, -15612 'Shaping
'MoveTo -23433, -16084 'Material
VGSendCommand "/target Blacksmith Forge"
Sleep 2000
MoveToMob getTarget
Sleep 1000
Start_Crafting
End Sub
Im crafting in HZ atm so no need for more than 1 waypoint, I know its likely to get caught there afk, but like I said before I am always near my screen to deal with tells etc.