Just so you know and to let any potential problems get resolved before they are asked I tested out your utility efficency option on my carpenter, since the release I have made a n00b and taken him to lvl 35, untill lvl 25 I set the efficency to TRUE. What I found was if the utility step was near the start of the recipe you would end up with a grade lower than you planned, if you had it as stage 3 there was a high chance you would hit your target and if it was the last one of stage 3 you were guaranteed your target grade (assuming you have enough AP's).
I then tried it without and as expected it works like it always did and with the extreme exception of having that PITA of a complication at the end which destroys your quality you always hit your target.
NOW, if you are a high end crafter or grinding out things that are TRIVIAL or even if your stats are high enough EASY (which was said in the script via a comment) it WILL work like intended and I made many runes last night while playing around with photoshop on my laptop next to the monitor.
So the point of my post to just rehash is simply this... IF your a low-mid lvl crafter or you are doing moderate work orders / have poor gear set the trivial code to FALSE:
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const bUseTrivialRecipeLogic = False
If you dont you will run into problems, if your stats are very high and/ or your just wanting to grind out for what ever reason set it to true and you will save on utilities which in the long run is what we all want to do (more financially viable)
**Note Beergeek**
Like I said I did this to test the question that you seemed to post on your script about you not being sure if it would work at lower levels. I currently have all but 2 crafts at lvl 50, my carpenter who is now T4 but will be 50 soon and I will then move onto a weaponsmith for the final trade I dont have. So if any of my data can be of use to you just PM me and I will send off what you need. My programming knowledge is basic as I used to make scripts back in the day for eq in what I think was called macroquest back then. So for 5ish years I havent really touched much towards writing new scripts especially as the VG code is a lot more complexed from what I have seen. Still its slowly comming back to me so if I can ever be of assistance to you just let me know.