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EVE Macro: MAX-COTE Miner : EVE Online Nerfed Info

Posted: September 2nd, 2005
firelord1973
Sounds like a PC or server issue Buck as I get no such problems even on my work PC. The window detect is a Macro Scheduler call so maybe there is a problem with the program, with the detect

Have you thought of delaying the startup after downtime by 30 minutes or so change the option logoff to just before downtime and 30 after going backup, give the servers time take the load up of all the users trying to get back in.

Firelord
Posted: September 2nd, 2005
altus1
the whole startup delay issue is a pita, if the server is under load (which it often is) it will cause the script to not get past the into movie. I have just resorted to starting it after logon. That won't help buck though because he is trying to do it after down time.

ps - anyone got the can code working smoothly? Got a hauler setup on a different PC?
alt
Posted: September 2nd, 2005
pbelanger
Hi there,

i have installed the macro and tryed to run it. It run great until i get to the belt. It does an approach then it sit there and seem to wait ..After a while it warp to another belt and so on.

Any tips ?
Posted: September 2nd, 2005
upallnite
Deleted...


Last edited by Guest on September 25th, 2005, 9:29 pm, edited 1 time in total.
Posted: September 2nd, 2005
tault_buckw1
Upallnite,
I thought rat detection would cause warp out if ANY one showed in same field?

pbelanger,
Nothing other than a roid is in 1st 5 slots of overview?
Posted: September 2nd, 2005
pbelanger
Tault_buckw1 wrote:Upallnite,
I thought rat detection would cause warp out if ANY one showed in same field?

pbelanger,
Nothing other than a roid is in 1st 5 slots of overview?
Yes, there were 4 NPCs in 4 first row of overview....But my ship didn't warp out until i manualy warp out .. i waited until half of my armor was gone (Dominix BS) so Around 4000 armor dmg + all my shield ..
Posted: September 2nd, 2005
wez111
Where is the post thread that tells me how to set the macro up including char and ships and P&P. I would love to get this rolling!
Posted: September 2nd, 2005
tault_buckw1
Wez,
Most important info is in beginning of macro code itself, you can open it via the Macroscheduler editor or notepad and have a look. FAQ with most everything is in Macro Discussions.
For the most part you can download Macroscheduler and the script, import the script via MacroScheduler and run it. It will then ask all the questions required for log-on and set up. Just need to read the FAQ on PnP setup.
Posted: September 2nd, 2005
pbelanger
Great job.. I have a little prob, everything work fine now until my cargo is full...Then it goes to my station bookmark and instead of choosing warp 15 km it choose Show info for the bookmark . then nothing ..

Just wondering if the show info is part of a verification system or just a coord error...?
Posted: September 2nd, 2005
tault_buckw1
Pbelanger. is your bookmark a actual station bookmark or a cordinate BM? You need actual station bm. Not the spot 10-15k away.
Posted: September 2nd, 2005
pbelanger
Tault_buckw1 wrote:Pbelanger. is your bookmark a actual station bookmark or a cordinate BM? You need actual station bm. Not the spot 10-15k away.
Yes i was using a insta dock bookmark ...That might be something nice to implement .. will save some time... The macro is working GREAT! A little bug can occur too. I saw that in the default setting, the auto-target stay at 1. When you have pipi in local and a bad timing with mining guns, the macro will try to use mining guns on the pipi target.. Than you wil have alot and alot of windows open with the message that mining guns cant be use on bla bla bla ...might be something to check ..

Have fun!
Posted: September 2nd, 2005
upallnite
Deleted...


Last edited by Guest on September 25th, 2005, 9:28 pm, edited 1 time in total.
Posted: September 2nd, 2005
pbelanger
just wondering about the armor repair option.. How does it work.. I have enabled it .. but not sure how it should react ...

Also, when attacked by hostiles.. it log off... But when it log in again, it start all the cfg interface again ??
Posted: September 2nd, 2005
upallnite
Deleted...


Last edited by Guest on September 25th, 2005, 9:28 pm, edited 1 time in total.
Posted: September 2nd, 2005
pbelanger
upallnite wrote:pbelanger...

It shouldn't logoff by default if attacked, but there is a built in survival function that will log if stuck in warp(stuck in field)...
Nice!

upallnite wrote:ArmorRepair Module EXPECTS Armor Repair unit in 1st Medium Slot and is activated during mining cycle if armor is less than 100% and it is turned on in configs.
Ok, was not sure if i was able to TANK with the armor on feature. I'm pushing my luck and mine in 0.0. Will be nice to check armor % and if less tha 50% than warp ...But that is for hardcore player lol

upallnite wrote:Yes, auto logon reconfigures due to tremendous variation of crash results and corruptions of cache's and ini files...goal is avoidance of excessive logoffs and logons, but lag, and heavy user loads really tax the macro...but trust me, the coded logoffs/logon are for stealth, and avoiding bans, and sure death...either way, a heavy price to pay for the inconvenience of a few minutes...
Agree .. Thank for your great work .. i'm really amaze by your macro :-)
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