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SWG Hacks - Duplicate and Enhance Any Enertainer Buff : Star Wars Galaxies Nerfed Info

Posted: October 16th, 2007
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Total Posts:1087 Joined:2007
What kind of numbers where you guys using when this work? I tried something really low like 15 and still could not get it to work
Posted: October 16th, 2007
pablofloyd
heated wrote:
dazzac wrote:
pixilott wrote:I'm assuming it will be back when C7 returns. At least a bunch of new exploits will arrive
Doesn't help that people like you took it too far, maxing your stats so it was totally obvious you were exploiting and using it in PvP. You got it nerfed for the rest of us :(

(Link posted above has a screenie of a "Pixi Lott" character blocking 100% of damage)
I agree, this Pixi should have his stuff revoked and banned from this site for being a douchenozzle
Agreed.
Posted: October 16th, 2007
Total Posts:30 Joined:2006
I'll say Yay on the 5 stat 5 buff
Posted: October 16th, 2007
Total Posts:69 Joined:2007
is ther any way around this or are we !@#$%^&* couse of that fairy
Posted: October 16th, 2007
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Total Posts:1872 Joined:2006
I think this is gone sadly. Thanks to idiots who have no idea how valueble this was, Thanks for ruining one of the best exploits we have had in years.

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Posted: October 16th, 2007
wyvernfist
Fixed, no thanks to people who PvP'd with it.
Posted: October 16th, 2007
collin8579
This leads me to wonder what other things are client side?
The entertainer buffs are from what I understand here, created client side then switched to server side when they hit "agree", thus what we have been seeing since the fix. They just implemented a server side check to make sure none of the individual values have been exceeded, until they can get a more perm fix. (from what I see)

What else is client side?
Is the Reverse engineering based client side? can we turn a 35 into something else?
What about stimm buffs? Are those based client or server side?

I would think there would be a way to watch the data transmitted from our game to the server, and see if we can correlate that with actions to help find out which are primarily client side? I don't know much about these things but thought I would toss it out there.

What about a way to watch more than 1 entertainer at once? Perhaps try to double it that way,, if it is indeed based client side..?
Posted: October 16th, 2007
Total Posts:63 Joined:2006
Defintely a topic to follow and a way to explore...

CE is a nice soft ^^
Posted: October 17th, 2007
xeros
collin8579 wrote:This leads me to wonder what other things are client side?
The entertainer buffs are from what I understand here, created client side then switched to server side when they hit "agree", thus what we have been seeing since the fix. They just implemented a server side check to make sure none of the individual values have been exceeded, until they can get a more perm fix. (from what I see)

What else is client side?
Is the Reverse engineering based client side? can we turn a 35 into something else?
What about stimm buffs? Are those based client or server side?

I would think there would be a way to watch the data transmitted from our game to the server, and see if we can correlate that with actions to help find out which are primarily client side? I don't know much about these things but thought I would toss it out there.

What about a way to watch more than 1 entertainer at once? Perhaps try to double it that way,, if it is indeed based client side..?
Just get a prog to monitor your packets sent to the server. Go around doing various tasks such as crafting and see what goes to the server and what doesn't.

Things like crafting experimentation points, GCW, bank transfers(not likely). We can also check the files that are stored on our side and see what they deal with.

First the PSG thing, and now this. These can't be the only things stored client side.
Posted: October 17th, 2007
pixilott
pablofloyd wrote:
heated wrote:
dazzac wrote:Doesn't help that people like you took it too far, maxing your stats so it was totally obvious you were exploiting and using it in PvP. You got it nerfed for the rest of us :(

(Link posted above has a screenie of a "Pixi Lott" character blocking 100% of damage)
I agree, this Pixi should have his stuff revoked and banned from this site for being a douchenozzle
Agreed.
If you search all servers there are people hitting for 250k in pvp etc.. Don't make me responsible for this. I never actually went OTT with it, usually done around 18k energy/kin and 1000 agi/str. Sometimes when soloing instances I would get approached by a bounty hunter which was not my fault, I did not fight them when I had silly high stats, usually attempted to escape.
Posted: October 17th, 2007
Total Posts:3 Joined:2007
pixilott wrote:
pablofloyd wrote:
heated wrote: I agree, this Pixi should have his stuff revoked and banned from this site for being a douchenozzle
Agreed.
If you search all servers there are people hitting for 250k in pvp etc.. Don't make me responsible for this. I never actually went OTT with it, usually done around 18k energy/kin and 1000 agi/str. Sometimes when soloing instances I would get approached by a bounty hunter which was not my fault, I did not fight them when I had silly high stats, usually attempted to escape.
But your the one who got caught and has his screenshots all over the SWG forums and were dumb enough to use it in PvP.

So yes you are responsible in part.

Force throw hitting for 91% strikethrough and 3k dmage and you say 1000 str?

lol dont talk !@#$%^&*, its gone now anyway i just hope your happy with playing your part in its nerf.
Posted: October 17th, 2007
ranbow
mcavoy wrote:
pixilott wrote:
pablofloyd wrote: Agreed.
If you search all servers there are people hitting for 250k in pvp etc.. Don't make me responsible for this. I never actually went OTT with it, usually done around 18k energy/kin and 1000 agi/str. Sometimes when soloing instances I would get approached by a bounty hunter which was not my fault, I did not fight them when I had silly high stats, usually attempted to escape.
But your the one who got caught and has his screenshots all over the SWG forums and were dumb enough to use it in PvP.

So yes you are responsible in part.

Force throw hitting for 91% strikethrough and 3k dmage and you say 1000 str?

lol dont talk !@#$%^&*, its gone now anyway i just hope your happy with playing your part in its nerf.
Agreed
Posted: October 17th, 2007
dazzac
You don't block 100% of damage (4109 block with only 22 from the unblockable elemental received) with a 18k energy/kin and 1000 agi/str buff.
Posted: October 17th, 2007
Total Posts:20 Joined:2007
i can't get this to work. i followed the instructions, and when my entertainer click saccept, ,my combat toon can see the crazy xp buff in my window, then accept it on my combat character but when i kill anything, just regular xp gain.
Posted: October 17th, 2007
xeros
rterwill wrote:i can't get this to work. i followed the instructions, and when my entertainer click saccept, ,my combat toon can see the crazy xp buff in my window, then accept it on my combat character but when i kill anything, just regular xp gain.
Do you even read? It's nerfed.

And yes, lets revoke pixi's membership.
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