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Combat Macro : SWG Premium Discussions

Posted: December 30th, 2003
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/ui action cycleTargetOutward;
/pause 15;
/Attack;
/pause 5;
/tellpet attack;
/pause 20;
/harvest bone;
/ui action cycleTargetOutward;
/pause 15;
/Attack;
/pause 5;
/tellpet attack;
/pause 20;
/harvest hide;
/ui action cycleTargetOutward;
/pause 15;
/Attack;
/pause 5;
/tellpet attack;
/pause 20;
/harvest hide;
/healDamage Marzuk;
/pause 10;
/tellpet trick1;
/pause 10;

Pauses need to be adjusted for each character and weapon. The first pause for 15 is an anti kill stealing pause - it ensures that something has at least been there for 15 seconds before you attack it, which generally means if the area is busy and people are attacking everything, you will likely attack nothing because it will be dead before you attack. You don't have to do it this way, but helps from people complaining and trying to kill you.

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