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Weekly Discussion II 7/3/06 : FFXI General Discussions

Posted: July 3rd, 2006
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Total Posts:6810 Joined:2005
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This weeks discussion is on the many topics on the new chocobo's in the new expansion. We pretty much know that the choco's wont do much to the choco prices because chances are its going to be a one use thing. Although it may make a big diffrence in the price because there are the people who only use a choco once or twice a day so their choco fee will be paid so no need to pay the fee.

They increased the items in zones so people who dig or people who are going to dig with the new choco's get "equal" chances. This will allow an increase to a profit that people can make but they also said they are going to add a chocobo dig fatigue...is it going to be a single choco fatigue or a global fatigue so people will have to make choco dig mules if they like to choco dig.

Please expand on this topic so we can keep this dicussion going. i choose a big topic so a discussion can keep going. all regular members who are after bucks to buy a premium this is a great way to be an active member and get more bucks. anything in the topics on the choco's in the new expansion is free game for discussion.


Last edited by lilfisher on August 8th, 2006, 2:24 am, edited 1 time in total.
Posted: July 3rd, 2006
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Total Posts:909 Joined:2005
I'm mostly excited about the new Chocobo Racing that will be coming out. Here are some interesting map pics from FFXI-Atlas.com

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Mitch Hedberg (1968-2005)
Posted: July 3rd, 2006
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omg that is so cool. i wonder how many people may bump up their speed by like 1-2% so its barely noticible so they win each race. and then how many people going to turn on their speed to +100% and blow everyone out of the water xD

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Posted: July 3rd, 2006
Total Posts:795 Joined:2006
xD^^. 1-2%, {Yes, Please!}
Posted: July 3rd, 2006
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Total Posts:909 Joined:2005
Yea, I was wondering about this myself. They know its going to be so tempting to use speed hacks with this, I wonder if they will have certain checks to insure this doesn't happen.

They could possibly do this by fixing everyones velocity the same serverside, then only allowing the players to control their steering or braking. Then your velocity and other attributes could be "lvl'd up" using points gained from the races.
Posted: July 3rd, 2006
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Total Posts:909 Joined:2005
I hope they have speed strips like in F-Zero or the mushrooms in Mario Kart.

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I like the FedEx driver, cause he's a drug dealer and he don't even know it-
Mitch Hedberg (1968-2005)
Posted: July 3rd, 2006
formula
omg nice maps. I hope SE decides to put in some counter measures against the speed hacks. Hacks would definetly ruin the fun of this game.
Posted: July 10th, 2006
agahnim
I don't think it will be too noticable if you bump speed up 1-2%. Don't forget there are going to be different breeds of chocobos and some of them will be faster all by themselves :D I can't wait, this will be fun.
Posted: July 10th, 2006
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Total Posts:909 Joined:2005
It's interesting that all the nations are connected in one zone, there in the Chocobo Circuit. Looks like us POS users might have a new way to get between cities instantly.

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I like the FedEx driver, cause he's a drug dealer and he don't even know it-
Mitch Hedberg (1968-2005)
Posted: August 4th, 2006
Total Posts:1359 Joined:2006
I want to raise a chocobo...sound fun :P
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