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Cyber shock arm exploit : SWG Premium Discussions

Posted: October 1st, 2006
kracken11
there is a cyber arm exploit going around and i cant find it anywhere. does anyone here have the info on the topic? the exploit makes the cyber arm special fire off repeatedly with no cool down timer. the particular arm is the cyborg shock arm.
Posted: October 2nd, 2006
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Can premium members say yay or nay to this being moved to a confirmed section.
Posted: October 2nd, 2006
kracken11
was in game and actually got some screen shots of this cheat working. fought the guy myself to confirm it. tracked him down and confirmed it a second time. hit one of my buddies for about 41k...thats right 41000 in one hit. he also was able to do mutliple hits (5 or 6) in under 1 second.
Posted: October 2nd, 2006
expurt
Interesting. I havent seen a lot of cyber arms being worn. Ill have to look at that combat log that I keep forgetting we have.

Most likely a macro or slash command.
Posted: October 2nd, 2006
kracken11
i have seen it used with melee type characters and have tried differnt types of macros. the /cyborgLightning is the command you can macro. I think its a macro also but it might be tied with another attack. what happens is that the cooldown timer is bypassed so it can fire as fast as 10 times a second for huge hits. it is also used with the sword you get from a quest that also does electrical damage. I have a screen shot if that will help you. currently smugglers are using it.

sorry, had to edit because i used the word saber instead of sword....


Last edited by Guest on October 2nd, 2006, 8:44 am, edited 2 times in total.
Posted: October 2nd, 2006
drwho32
Any purple saber crystal or Bane's heart does electrical damage. This makes the next few hits into "glancing blows" and causes the opponent for minimum damage.
Posted: October 2nd, 2006
expurt
There are two melee arms. Isnt the other one a Buff which give the effect of cybershock. Not the cyberlightning one.

I dont know. Never used the melee arms.

It apparently goes off automatically. No macro.
Posted: October 2nd, 2006
kracken11
the two melee arms are a strength arm for a strength buff and the cyber shock arm. the cyber shock arm generates the cyberLightning attack. I have noticed that people using this exploit wear both arms. they are very similar in color but the strength arm has a greener tint to it and the shock arm is more metalic pearl...
Posted: October 2nd, 2006
cameroon
I think this exploit is a "chance" exploit because I and a friend had those arms on and were testing it out. He was able to hit me with "cyber shock" several times a second, but I never got it to work. He isnt doing anything special at all. With or without buffs it worked the same for him. He is just bugged with it I guess. I know because we were talking on TS and we didnt know how he was able to do it.

The only difference between him and me was the fact my character is female and his is male. But dont think that matter at all.
Posted: October 3rd, 2006
lessdef
I tried 2 ways. One putting the special on my toolbar. Then making a macro to reapeat that hotkey. So If I put the special in my first box. The macro would read /ui actio toolbarSlot00 every ling for about 10 lines. I also did this with pauses inbetween them. Nothing worked.

I also tried making a macro with just /cyborgLightning every line for 10 lines and also another with pauses. Still nothing.

Does not work with the single command. (As in not bypassing the cooldown timer)

Even tried with electric swords and sabers. Still none of these combos worked.

Kinda stumped.......
Posted: October 3rd, 2006
lessdef
Also The special doesnt fire via command line while saber is in hand.

If I have the special on the toolbar, it is "X" out meaning I cant fire it off.
Posted: October 3rd, 2006
lessdef
What is this sword you get from this quest you speak of? I am not sure it will work, but am willing to try.
Posted: October 4th, 2006
norticat
Last i saw it being used is with a Guardian blaster fist.

The cyber shock arm gives a percentage to shock.

for some reason its teh guardian blaster fist and cyber shock arm that is doing an incredible amount of damage.
Posted: October 5th, 2006
linsen
Are they all BHs?
Suppose it wouldn't matter as much, but if they are any prof with the ability to spec in increasing the amount of critical hits, then you can do this.

It's been noted, tested, and confirmed that if you use manual aim you get an increase of 25% to your critical hit potential. Add on top of that improv ambush(10), man hunter(5).... you end up with a 45% chance to crit....

Now here comes the beautiful part. The blaster fist has a dot that goes off for 3 tics at max damage/2 (depends on armor) every single time you critical hit you have a chance to place this dot. Now the cybershock arm (amost other attacks whom's effect is based on whether they do damage or not) has a chance to proc with every "hit". That includes every tic from the blaster fist, every tic from the BH's net trap, every elemental crit, and every weapon crit.

Understand what i'm saying? Here's another example. I've been doing this with my jedi for weeks now. I picked up choke and i'm using an acid crystal in my saber (b'nars). I also picked the light force skill granting a chance to do a double hit, on top of the elder robe proc, and the bio bracer (melee proc bracer). All i do is run a macro that does spark(lowest level lighting, cost is nothing and cool down is short) and saber throw (almost cost nothing) until i get that acid proc from the crystal (sometimes i use a nyms while closing in). At that point i unload with improv choke, the sweep attack, our basic single attack, spark/saber throw (if they have recharged). I get criticals on all of them, even the following tics from choke, so instead of doing maybe 500-800 damage a tic, i'm getting 1k-2k (in pve). Every tic/hit has a chance to proc the elder robe proc, the bracer proc, and the double hit skill. At max, if the acid debuff is 5sec long and i hit every 1sec normally, not including my 5(9 including chokes tics) cool down attacks (throw, lighting, sweep, single strike, choke which tics 4 times i believe)........ that adds up to 5 normal hits plus 9 from skills=14 hits in 5 seconds, iat the very best i can get a proc on each from all my proc item i have (bracer, robe, double strike) which adds up to............. 3x14=42 hits in 5 seconds.... at it's very best.

Now we know this doesn't happen, but if it happens by at least 50% that is still 21 hits in 5 seconds. All of which are criticals. My math might be off, the acid debuff might be only 3 seconds.... regardless, you can see where i'm getting at........ A bh with HIGH crit chance, alot of procs or dots will hit many times, trivial or not. Each chance has a chance to proc the shock arm, or any other proc for that matter...... The easiest way to test this and see is to get load up on proc items (arm/elder robe, double strike skill, braclet) then get an acid cristal. Invest in improv choke. Find a tough mob (sbd) and do normal hits till the acid proc goes off. Then use choke, sweep, single strike, and the macroed saber throw/spark. Watch them all be crits, and take not of when the flying text of those proc items go off. I have had a time when everything crit/proc at once doing so much damage i was able to kill the Droid guardian, solo in the time it takes for saber block to run it's course once.

Hopefully you didn't get bored reading all that... and perhaps you've gotten the idea. The only thing that hampers this is the immunity to certain procs, for that short period of time after they have gone off. Any questions post em here.... i urge you to go test this yourself. Easiest way to see is with a BH that has extended time on traps, gbf, melee shock arm, improv ambush, man hunter, and manual aim. Find a jedi master npc, drop a trap and use manual aim..... you'll get shock procs from a tic of you trap (both of them) as well as from tics of the gbf, any normal hits, any specials used, even a crit proc from the shock arm can start he gbf dot if the target isn't immune during that time.....


Last edited by Guest on October 5th, 2006, 5:25 am, edited 1 time in total.
Posted: October 5th, 2006
linsen
oh yea, if you think that is bad... just wait for the spy revamp. A melee spy starts with 3 dots that stack, then using a gbf, melee proc braclet, and a shock arm.... if they get any skill boxes to increase crits, their dots, or give a chance for double attack (like smugglars pistols and jedi) you'll be seeing a SH!T load of melee spies with the cyber arm.....
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