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VG Hacks - Waypoint Creator 1.1 : VGExtreme Programs

Posted: March 24th, 2007
Total Posts:154 Joined:2006
'********************************************************'
'* Author : Binafus *'
'* Release : 3/26/07 *'
'* Version : 1.1 *'
'* OS : Windows XP *'
'* License : TaultUnleashed Premium Members Only *'
'********************************************************'

' Select Which Format you would like for your waypoints
Format = 1

' 1 = X, Y, Z Waypoints in an Array
' 2 = X, Y Waypoints in an Array
' 3 = X, Y, Z Waypoints Seperated by a Comma
' 4 = X, Y Waypoints Seperated by a Comma



' In Vanguard Make a Macro Key with the command /loc or you can type it each time you want to record a loc
'
' Run around and do /LOCS for the waypoints you want
'
' SEND YOURSLEF A TELL will cause the program to finish.
'
' You should only have one ingame Tab showing Waypoints

If anyone has another format they would like to see the Waypoints in just let me know and I will add it.


Attachments:
Waypoint Creator 1.1.rar Register to unlock hidden link
Waypoint Creator 1.1
Create Waypoints in Game
(1.93 KiB) Downloaded 170 times
Posted: March 26th, 2007
Total Posts:154 Joined:2006
Fixed the problem with not closing the chatlog, that inturn caused problems the second time you ran this or the bot program.
Posted: April 13th, 2007
afterthott
I had no problems with this until just randomly it started giving me errors. I re-downloaded and moved to the same folder it was always in (deleting the previous one) and eventually deleted and redownloaded everything.

The message still occurs:
Sucess! VG:SOH Found ...
Error: Line: 120, Char: 12 :: Invalid procedure call or argument 'MID'
Error: Line: 120, Char: 12 :: Invalid procedure call or argument 'MID'
Failed to Run Script.
End script


the waypoints are generated via /loc on its own tab, nothing else is being printed on it (as ive always done).

Anything you can suggest?
Posted: April 13th, 2007
Total Posts:154 Joined:2006
I'm not real sure what the problem is somethings you might try.

Delete the Debug.log file in the same directory

I'm sure you rebooted but if you have not do so

If these do not work let me know
Posted: April 13th, 2007
afterthott
It's the chunk I'm in.

X, and Z are the same in the neighboring coord

but Y is -

so for example tahamntani (making these up) is 1000, -1000, 500
nusibe next door is 1200, 1200, 500

I suppose i could manually input these locs

so nevermind :) wasnt your script
Posted: May 26th, 2007
Total Posts:154 Joined:2006
So was any of the scripts I wrote worth a TUBuck?
Posted: May 27th, 2007
User avatar
administrator
Total Posts:29893 Joined:2002
Yea binfus link me to all your scipts you made so i can give points.
Posted: February 11th, 2008
ninthguardian
After a few uses the program has been auto completing itself. At first i thought it was not a huge deal seeing how it was still useable because i just needed to make waypoints before running the program.. but now it is autofilling in waypoints that its storing someplace on my computer. I deleted it and have shut down my computer and cannot find where these Waypoints are being stored. It no longer locates new waypoitns so i assume its reading from a log file that i cannot find... Any ideas?
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