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Useful tip when grinding (fixed) : Star Wars Galaxies Nerfed Info

Posted: April 16th, 2007, 8:33 am
cookiemonster55
This is fairly simple but I've noticed many players do not know about this.
When taking a mission(player cities or outposts) the mission will be for your level or group's level. So you can set the level of what you want to grind by getting missinos spawning the layer deleting the mission repeat until you have plenty for quick grinding with an exp buff.
There is more though, you can pick if you want to fight gurks or Nyax or anything that might drop something useful or worth some credits. Also you can pick something that gives slightly more experience with lots of ham or you can pick easy kills and speed through it whatever to you seems best.

So go out and grind up a storm and level up :D

Ok sorry for the double post but I can not reply so any Mod or Admin please just delete it. I currently know this DOES work, creature levels you listed are natural spawns, but this does work credit farmers have bots do it for Nyax. You may have not noticed because for most planets you need to get the missions from a player city.

So I will now provide an example: Go to Restuss get in a group then leave and go to Nym's Outpost on Lok, get a mission for Gurks(the range will be 88-92 if all members of the group other than you are 90). Now drive to the mission waypoint and spawn the lair then mark it with your own waypoint and delete the mission. Repeat until you have as many as you desire. You can now gain lots of experience on fairly easy high level gurks, some say Gurk Kings spawn I have yet to see it but will keep trying, and from here you can go through your closest waypoinst to get good grinding experience.

This Does Work so instead of listening to SOE(who would do such a thing anyways?) go and try it, even do it with your level 90 to speed up the process just to see that you can spawn higher levels of creatures.

:)
Posted: April 16th, 2007, 4:43 pm
Tault_admin

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Can premium members say yay or nay to this being moved to a confirmed section.
Posted: April 17th, 2007, 2:59 am
bgarner
I didn't get a chance to try his example today but I did try it on Tat and it didn't work. So my question is this only for one planet or all? So till I get a chance to try it exactly like your example I would have to say no
Posted: April 17th, 2007, 5:54 am
uspqbg402
Sounds promising but I'm really struggling with your sentence structure. Not sure exactly WTH he's saying.
Posted: April 17th, 2007, 7:40 am
expurt
This is essentially the old Solo groups which we have been doing since preCU. Yes it works, though the example is a little confusing.

Just run missions as you would normal, grouped with at least 2 others of similar levels, or your pets (3 group members will get the max lair size). Now instead of killing the lair for the cash, just kill the critters, then waypoint it, and delete the mission. Go get more missions in the same direction, then as you pass the original lair again it will have respawned and will keep respawning each time you do it. Slowly you build up loads and loads of lairs.

Ever wondered why Dant is so laggy :P

Anywayl. Sorry its already here, and its often posted, as this trick is almost as old as the game itself :)

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