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Dupes : DFO - Premium - Discussions

Posted: January 13th, 2009
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What do you think the first dupe is going to involve?

Vendor?
Server Down Time?
Looting?

Im going for vendor but we will have to wait and see.
Posted: January 15th, 2009
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Total Posts:732 Joined:2007
Probably server kick time, like it was in AC. I remember getting a good 12 months of duping out of that one.
Posted: January 15th, 2009
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Total Posts:527 Joined:2005
Na i think server. For some reason the server restart has always been the 1# for all games. It would seem that Dev would figure out how to make a simple save for the world. :)
Posted: January 26th, 2009
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Total Posts:190 Joined:2008
Im looking for the easy buy and sell back to the same vendor and earn cash. can putt up a littel bot buying and selling and grind the money all day and night ^^

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Posted: January 26th, 2009
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Another vendor person. I totally think thats going to be how the game dupes are done. We will have to see after a few weeks tho.
Posted: February 4th, 2009
evilwatermelon
God, you remember shadowbane? I could dupe a few billion gold so damn fast it was pathetic. Hopefully this game doesn't end up like that!!!!
Posted: February 20th, 2009
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Total Posts:115 Joined:2004
Im thinking server resets or when player housing is first implemented.

Housing systems in my experience usually have a way to dupe upon implementation.

Will be keeping a keen eye on vendors but will be waiting for resets with complete anticipation.
Posted: February 24th, 2009
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Total Posts:374 Joined:2005
server restart, Buy/sell, Trade dupe we will see :)
Posted: March 2nd, 2009
Total Posts:19 Joined:2009
I think it'll have something do with server restarts, who knows tho.
Posted: March 5th, 2009
Total Posts:45 Joined:2009
Imo something will come up tied to server restart and the trashing system. I want to try trashing some gold just before server restart, I heard it used to be a bit bugged in the beta for a few days.
Posted: March 5th, 2009
Total Posts:58 Joined:2009
anyone figured it out yet? heh
Posted: March 5th, 2009
Total Posts:47 Joined:2009
Would really like someone from here to try and do a few trade tricks that worked in wow. If anyone is interested hit me with a pm and we can discuss
Posted: March 8th, 2009
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Im sure your bound to get some people to test it out with you. Im still waiting for that giant in game dupe. There is always one in each release.
Posted: March 8th, 2009
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Total Posts:49 Joined:2009
Not sure if it works any more, but I read that you can summon and unsummon you mount as fast as you can..as many times as you can within 5 minutes.. and in the last minute you must get killed. The number of times that you summoned ur mount is the number of little idols will be on your tombstone! This may be fixed now though.. have not tried. It is supposed to work with anything you can summon, like a raft for example. If anyone has a mount use MM on urself till you are nearly dead..be sure u are next to a clanstone or somewhere you are bound. And from there summon unsummon ur mount for like 4 minutes.. or less to test.. Kill urself and when you come back from clanstone loot ur tombstone. I hear if it works you need to log out to make the mount work.. let us know here if it works.
Posted: March 8th, 2009
Total Posts:18 Joined:2006
4play28 wrote:Not sure if it works any more, but I read that you can summon and unsummon you mount as fast as you can..as many times as you can within 5 minutes.. and in the last minute you must get killed. The number of times that you summoned ur mount is the number of little idols will be on your tombstone! This may be fixed now though.. have not tried. It is supposed to work with anything you can summon, like a raft for example. If anyone has a mount use MM on urself till you are nearly dead..be sure u are next to a clanstone or somewhere you are bound. And from there summon unsummon ur mount for like 4 minutes.. or less to test.. Kill urself and when you come back from clanstone loot ur tombstone. I hear if it works you need to log out to make the mount work.. let us know here if it works.
I already try.
Indeed it have been fixed.
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