No I don't have the guide but there is no way anyone can promise you such a high rate of return per hour
for background have played game 30 or so months, have every class (9) 51 to 56, have GMed all crafts have kindred in all 7 crafting guilds and am SM'ed in 6 out of 10 crafts in most cases you are lucky to get back 60-70% of just the cost of ingredients not counting time spent gathering materials
the last item that actually vendored for more than its cost was scholar made dyes and they nerfed that with book 7 or moria where each dye only returns 50 copper now
most of the old school ways to make money at the ah were not controllable by the player ie; it took a fortuitous drop to make money (I can hear Clint Eastwood saying "well you feel lucky, punk"

because luck was what it was all about and I know one guy in particular who is blessed if there is a great item to be had in an instance that others are on there 50th try to get shazam he gets it first try on almost EVERYTHING we dont quite hate him but you know:) it gets annoying
anyway old school engraved beryl recipes fetched big bucks, books and pages used to fetch BIG bucks some still get ok bucks teal armour used to drop outside of instances, mostly in Sarnur or one spot in Angmar I personally saw this happen and promptly lost the roll to (you know)
old school say book 9 time frame they introduced bracelet recipes and I was lucky to put the second one up for sale and made 5 gold when paint recipes came out I read the forums every 15 minutes the thread saying where which was dropping and farmed the heck out of those spots and for 3 days cleaned up almost 20 gold the next week the same 2-3 gold recipes were at 50-100 silver, the window of opportunity had passed
when MoM came out with tons of new gear I was very surprised that the first postings of new recipes were only in the 200-500 silver range where peagreen paint or burgandy had sold for 2-3 gold when new now about the only really big items are first and second age weapons and if you peruse the main forums most think they would be more likely to be hit by lightning INDOORS than get a _good_ legendary with say 2 of 4 legacies to their liking let alone 4 out of 4...
you can make money but like that smith barney ad you pretty much have to do it the old fashion way -> gather materials and sell them
some crafters are making good coin but it really takes a lot of time to just gm metalsmithing let alone supreme master it or tailoring....
my friend made great money (on my suggestion) by switching from crafting heavy metal armour to medium and light hide armour since (at the time) rk's could only wear light and wardens could wear medium but not heavy
in the old day beryl shard farming could net you some good coin, now mithril flakes are still a good way to make money but are a very low drop rate....
this game really doesnt have any hacks dupes or exploits (they consider used range melee vs turtle an exploit, or blocking a door to seperate boss from minions an explot) so I would suggest not spending any real life $ for money making schemes
take the time to scroll through every page of the AH with paper and pen/cil and write down the big ticket items then see where they drop or what crafting level it takes to make them