Insta-logout: Darkfall isn't very good at handling when a user logouts (or pretends to). If you stand still and end the .exe with Task Manager, you will be invulnerable after about ~10sec and your character will disappear after ~30-45sec.
So...if you turn on auto-run with Num Lock before you quit, the server thinks you are running forward, but your character will APPEAR to be standing still, so anyone attacking you trying to gank your !@#$%^&* will be basically attacking your ghost.
Best way to do this is a little AutoIt script that toggles Num Lock and ends darkfall.exe with a keypress. Ex:
Code: Select all
HotKeySet("{ESC}", "Logout")
Func Logout()
Send("{NUMLOCK toggle}")
Sleep(100)
ProcessClose("darkfall.exe")
EndFunc
Enjoy your safe key.
Gold dupe:
Very similar! You know the tiny lag before an item/gold switches bags after you drag it? If the .exe ends RIGHT as this happens it gets duped about half the time. Note this is probably more dangerous than the logout trick because they claim to log everything and if you get 100k gold in 5 minutes...yea

I stay safe and only do this around server restarts and patches and I havn't gotten caught yet!
Drag and use the logout trick (comment out the numlock and sleep commands tho), or add a MouseMove function between whatever bags you want and put it in the Logout() func. Very fun.
Bugging mobs: Mobs screw up from two things that I've found. 1) Mounts and 2) Walls/trees/rocks. So here's what you do to bug almost any mob, melee or caster: Hop on your mount and grab a 1h wep, and kick a mob away and run behind a wall/tree/rock, the mob will stick on it and try to hit you. DO NOT SPAM BACK-KICK! If you only hit the mob once, wait 1-2sec and it will run forward sticking on the object again. If you go nuts and spam mount kick it will get far enough back that its AI will decide to run around in a circle and kick your !@#$%^&*.
I hope all this has been helpful. I look forward to contributing more in the future.

(And finding someone to work on my memory programs w/ me)