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bunker assault battlefield : SWG Premium Discussions

Posted: June 11th, 2009
Total Posts:303 Joined:2008
i have noticed that i kept getting shot from the ground floor when i was on the top floor. any1 know how this is done???
Posted: June 11th, 2009
Total Posts:25 Joined:2008
Poor map design, AOEs seem to go through walls and the floors between levels.
Posted: June 17th, 2009
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administrator
Total Posts:29893 Joined:2002
Yea just wait for the new Star Wars game its going to make up for SWG shortfalls.
Posted: June 17th, 2009
Total Posts:198 Joined:2007
Tault_admin wrote:Yea just wait for the new Star Wars game its going to make up for SWG shortfalls.
SWTOR will be 99% based on jedi => fail ;)
Everybody doesn't want to play around with glow stick hehe
Posted: June 17th, 2009
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administrator
Total Posts:29893 Joined:2002
I think with bioware behind it we have faith. They even made a good sonic game which hasnt happened in a LONG TIME
Posted: June 18th, 2009
Total Posts:198 Joined:2007
We're gona have to wait and see :wink:

I agree the trailer looks pretty cool but... this is not the game engine (sadly) and what you see on the video is ... jedi lol.

Once again, just wait and see.

Back to topic:

Basicly when you are getting shot from downstair/upstair while standing upstair/downstair, it' s because of AoE attacks (Core Bomb from Officer, Gas from Medic and such...) which are "crossing" the stairs like if their was no wall. What you can do against it? Nothing beside use it yourself to prevent opposite team to capture terms and such.

Good luck.

Regards
Posted: June 18th, 2009
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Total Posts:1872 Joined:2006
Another bad design by SOE? Surprising isn't it?

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