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Ent Buff CAPTCHA Hack/Bypass : SWG Premium Discussions

Posted: June 17th, 2009
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Total Posts:261 Joined:2008
Update: Changed the method so you don't have to enter anything. You can simply click ok and it will be accepted.

http://www.youtube.com/watch?v=0qNIA4JzHrg&fmt=22



:)

This is private for the time being, but if your developing an afk buff-bot and would like some info feel free to reply and i'll get back to you.




.


Last edited by evilfigment on June 19th, 2009, 1:53 pm, edited 10 times in total.
Posted: June 17th, 2009
Total Posts:198 Joined:2007
666?
Posted: June 17th, 2009
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Total Posts:261 Joined:2008
i changed to 1337 in this vid to make it leet :p
Posted: June 17th, 2009
Total Posts:198 Joined:2007
leet is lag in the vid :P

Get a new comp
Posted: June 17th, 2009
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Total Posts:261 Joined:2008
The pause you see in the video is because i have not automated it yet. I set a breakpoint in my debugger to pause the control flow of the game at a certain location so i can fiddle about with some stuff to make the hack :P

The worlds best supercomputer would pause too with a debugger breakpoint :p
Posted: June 17th, 2009
Total Posts:198 Joined:2007
ah k, though it was a computer freez due to loading the pictures
Posted: June 17th, 2009
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Total Posts:261 Joined:2008
Changed the video demonstrating a new method more viable for afk bots.
Posted: June 18th, 2009
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Total Posts:375 Joined:2006
evilfigment wrote:Update: Changed the method so you don't have to enter anything. You can simply click ok and it will be accepted.

http://www.youtube.com/watch?v=0qNIA4JzHrg&fmt=22



:)





.
I'm confused.. Whats the bypass/hack? All I see is a link to a youtube video.
Posted: June 18th, 2009
Total Posts:198 Joined:2007
watch the video :P

Also as said, this hack won't be released to public to prevent fast nerf.

Just showing there's a way to bypass it.

Regards
Posted: June 19th, 2009
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Total Posts:261 Joined:2008
djsdark wrote:watch the video :P

Also as said, this hack won't be released to public to prevent fast nerf.

Just showing there's a way to bypass it.

Regards
Indeed, i'll only offer to help people who are developing AFK bots and can prove it, Otherwise it will become common knowledge, passed around websites and nerfed before next update.
Posted: June 19th, 2009
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Total Posts:375 Joined:2006
I would like to try and develop one. I'm good with scripting autoit. Not exactly sure where to start though, modifying memory or what not. If you can send me a pm on where to start I'd appreciate it.
Posted: June 21st, 2009
Total Posts:139 Joined:2007
I'm interested too. I don't plan to reinvent the wheel, however, so I will be modifying the existing AFK script to suit my needs.

Of course, I don't plan to share anything because the last thing I'm going to want is an immediate nerf.
Posted: July 10th, 2009
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Total Posts:261 Joined:2008
Ok ive figured howto disable the prompt altogether now, so alls u do is click accept on the buff window with this new method :)

I'm thinking of releasing my lil cheat soon for anyones who interested.

Register to unlock hidden image


Last edited by evilfigment on July 10th, 2009, 10:47 am, edited 1 time in total.
Posted: July 10th, 2009
Total Posts:14 Joined:2007
Interested how to do it for my bot. Sent a PM already with how my current one "bypasses" it. Yours is better, and can run it truly AFK though.
Posted: July 10th, 2009
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Total Posts:261 Joined:2008
yea i just read your message now, clever attempt tho , i wouldnt of thought of tha lol.

The whole "captcha" is determined clientside, i tracked it down to its roots and found out how it was doing it. I can now trigger the captcha everytime i want for debugging (even when i buff my entertainer i can get it to popup :) ).

So yea, this is 100% avoidable atm. It's not worth me giving info out tbh because each update will alter the address and its too much a pain in the !@#$%^* informin everyone of the new address. So im tweaking my prog that automates finding the address everytime its ran, which you can use if you want.
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