I have a great idea, but I would like to know if these are still used/needed... Especially for junk farming. If there's interest I will release this (Right click->1 = destroy for every item).
P.s. It replaces several other actions like Equip, Examine, and Use. So this mod should only be enabled when you're farming... This would not recognize items or anything, just rely on stacking.
Scroll down for the download of the mod
Example AutoIt script to use with this:
Code: Register to unlock hidden link
Global $Paused
HotKeySet("{PAUSE}", "TogglePause")
HotKeySet("{ESC}", "Terminate")
Opt("MouseClickDragDelay", 100)
#include <Misc> ; Don't forget to change this Misc.au3
Sleep("1000") ; Pause to switch to SWG - Windowed Mode
SplashTextOn("Setup", "Leftclick on the Main Spot (where non-junk item will be)", 400, 100, -1, -1, 1, "Ariel", 14) ; Turn on splash dialog
While 1 ; Infinite loop for mouseclick
Sleep(100)
If _IsPressed("01") Then ; If Mouse1 (Left Mouse) is clicked
$pos = MouseGetPos() ; Store mouse position
ExitLoop ; Exit the loop, got mouse click & position
EndIf
WEnd ; End infinite loop
SplashOff() ; Turn off splash dialog
$varX = $pos[0] ; MouseX -> varX
$varY = $pos[1] ; MouseY -> varY
Sleep(1000)
Do
MouseClick("right", $varX, $varY, 1) ; Right click item
Sleep("300") ; Pause for context menu to load
Send("{1}") ; Choose stack on junk items
MouseClick("right", $varX, $varY, 1) ; Right click item, for non-junk items
Sleep("500") ; Pause before loop restarts
Until true = false
;Pause Script
Func TogglePause()
$Paused = Not $Paused
While $Paused
Sleep(100)
ToolTip('Script Paused', 0, 0)
WEnd
ToolTip("")
EndFunc ;==>TogglePause
;Terminate Script
Func Terminate()
Exit 0
EndFunc ;==>Terminate