Locked Home » Forums » Legacy & Archived » Archived Content » Star Wars Galaxies » SWG Premium Discussions

Modding the JSF to Increase Hitbox Size? : SWG Premium Discussions

Posted: January 3rd, 2008
gama5
I was thinking (uh oh!), what if we mod the appearance of the JSF to that of the Kaut. Is it possible the hitbox would increase along with that? Then PVP in space would be easy and all those JSF fliers would be screwed. /discuss
Posted: January 4th, 2008
Total Posts:71 Joined:2007
no
Posted: January 4th, 2008
gama5
fta354 wrote:no
Thanks you for your contribution.
Posted: January 5th, 2008
Total Posts:221 Joined:2005
No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.

Probably not making much sense here, but trust us, it wouldn't work.
Posted: January 5th, 2008
gama5
seniorfrito wrote:No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.

Probably not making much sense here, but trust us, it wouldn't work.
Ya thats what I was thinking would happen. But doesn't hurt to ask. Least you explained why it wouldn't work and didn't just say "No" like someone I know.... :roll:
Posted: January 6th, 2008
Total Posts:105 Joined:2007
seniorfrito wrote:No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.

Probably not making much sense here, but trust us, it wouldn't work.
what this guy said
Posted: January 6th, 2008
Total Posts:265 Joined:2007
I tried it, you can hit the other ship very easily but it won't register server side.
Posted: January 6th, 2008
Total Posts:265 Joined:2007
Although it was funny watching corvettes spin in little circles around me
Posted: January 30th, 2008
cobadass
Even if it were possible to increase hit boxes that would affect the game server side, if you have problems taking out JSF's in PvP, then you need to get new equipment.

The only time I have problems tracking the little !@#$%^* is when I'm flying on my freelancer in the rihkxyrk, but then that's just a gun heavy slug anyway. My advice is that if you're having problems with them, load up on missiles, get an engine with high YPR stats and run engine overload 4. Oh, and don't use a big ship like the rihk.
Posted: January 30th, 2008
wyvernfist
This would only work if hits were calculated client-side.
Posted: January 31st, 2008
Total Posts:265 Joined:2007
wyvernfist wrote:This would only work if hits were calculated client-side.
And they are in the ground game. Back before they brought back auto aim I modded nyms slugthrowers (everybody used em) to be nightsister lances. Everybody's hitboxes were huge ;)
Ready to join the community? Click here and see all of the benefits!
blue large dotWho is online
Users browsing this forum: No registered users and 38 guests
Locked