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2 SWG exploits.. : Star Wars Galaxies Nerfed Info

Posted: June 27th, 2004
Total Posts:10213 Joined:2004
i already PMed and emailed the admin but i guess ill do this as well...

1st in the invulnerable base exploit:

To make your base invulnerable simply set its vulnerability time to 7AM because at 7AM all the servers are restarted and dont usually come back up for 30-45 minutes. That means the attackers can never have a successful attack.Even if people complain to the CSR they dont really care. If people really do start to complain a lot though they will threaten to do somthing in two weeks (thats what we got) which will give you plenty of time to bulk up your base's defenses and then reset the vulnerability time with in a week or a week and a half. Then you could set it to midnight or somthin... (If the CSR threaten to do anything at all)

2nd is the base shutdown exploit:

Say a force of apposing faction some how manages to storm your base, defend it and start the count down.. All you need do is assemble a group..dosent have to be big or anything and approach the base covert. then enter the base overt and die. Then have a covert doctor come in and rez you guys after 5 minutes or so. As soon as your rez'd just spam a macro at the control consol to shutdown the base count down (you'll still be overt)

enjoy.
Posted: June 29th, 2004
Total Posts:10213 Joined:2004
are people checking these out?
Posted: July 6th, 2004
Total Posts:10213 Joined:2004
is this good or not? its been like 2 weeks
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