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SWG Inventory Sorter : Star Wars Galaxies Premium Cheats

Posted: April 13th, 2011
Total Posts:24 Joined:2010
YaY works perfect!

I would love to see a variation if this that could sort specific names of space loot while afk looting in space... is that even possible?
Posted: April 13th, 2011
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Total Posts:387 Joined:2009
Do you already have a way to afk loot in space? If so, the specific names is possible in this... Just need to find different offsets for the space UI.
Posted: April 15th, 2011
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Total Posts:375 Joined:2006
Any idea when a fix for picking up lyase without RAA stat will be released? I really like the script btw.
Posted: April 15th, 2011
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Total Posts:387 Joined:2009
Somewhere next week after tuesday. Got a few college deadlines that I have to focus on first :P
Posted: April 15th, 2011
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Total Posts:1087 Joined:2007
This has been submitted for points. Nice work r04r!

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Cuervo, the drink.
Posted: April 16th, 2011
Total Posts:24 Joined:2010
r04r wrote:Do you already have a way to afk loot in space? If so, the specific names is possible in this... Just need to find different offsets for the space UI.
I absolutely have a way to loot afk in space..... how could u have the sorter automatically put specific names of specific space loot into a pack for me?
Posted: April 17th, 2011
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Total Posts:387 Joined:2009
cuervogold wrote:This has been submitted for points. Nice work r04r!
Thanks!

dat_guy wrote:
r04r wrote:Do you already have a way to afk loot in space? If so, the specific names is possible in this... Just need to find different offsets for the space UI.
I absolutely have a way to loot afk in space..... how could u have the sorter automatically put specific names of specific space loot into a pack for me?
It'd require different pointers/offsets for the space UI. After this thing is perfected we might get to that as it should be mostly the same thing.


Oh, and for everyone, I've been informed that you have to up each _deleteAction in the ini file if your character is inside (The drop radial option is visible), so keep that in mind. Future version will have a simple switch for that.
Posted: April 24th, 2011
Total Posts:16 Joined:2011
Awesome macro, i tho have a question,

Like i a rifle is about to be deleted and i dont have it as |Rifle| in the .ini file it will tell me, "bla bla bla add RIFLE in the deletesection" or something.

Now lets say that i would like to save all rifles instead,

I havent managed to do that. Is it possible.

I have tried with [*.RIFLE.*] etc but i guess it dosent work like that. Same with Collection items, instead of writing the whole name in the "save list" it would be awesome to just write "COLLECTION" and all collection peices would get saved.

I have no clue how the script knows that a wookie bowcaster is a rifle, but since it knows that, wouldnt it be possible to add just RIFLE in the "save list"?

Maybe its alrdy possible but i can figure out how.

edit
Why this is a problem for me

Right now im sitting on a spawn that drops armor, collection peices that i want to save and junk loot that i also want to save.

I have made a full list of all junk loot in the "save list" so it saves all of them. I have also put up the names of the collection peices that i would want to save.

the spawn also drops +20 armor peices that i want to save for the obvoius reason. but i cant sit and guess all the diffrent names of all armor peices. Instead it would be awesome to add BELT, GLOVES, ARMOR or whatever to the "save list" and save alot of work and armors
Posted: April 24th, 2011
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Total Posts:387 Joined:2009
Ah yes, that is possible... But you can match on bits of the name, so that should work as well for now. Like [.*bicep.*] I'd say.

I can't log in for a little while now, so I can't work on that, but I will prolly add a way to check for the "item type" as well with a few bugfixes.
Posted: April 24th, 2011
Total Posts:16 Joined:2011
Awesome, it would be a great feature!:D

Also the scrip checks only for the name of the item(armor) right?
Posted: April 24th, 2011
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Total Posts:387 Joined:2009
Yes, and potential attributes in the description. What is the full name of one of your items you want to keep?
Posted: April 25th, 2011
Total Posts:16 Joined:2011
I made a list wwith all diffrent kind of names on armor etc, and it seems that i havent missed any.

If anyone is interested i have a whole list of junkloot that someone could get, its taken from junkyard with needed modifications, so all usefull junkloot should be in the list
Posted: April 25th, 2011
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Total Posts:387 Joined:2009
Just to be sure (I still can't get in-game to verify), the items you loot have names like:
Blahdibla bicep
Lorumipsum bicep
Blahbla bracer

etc, right?

If that's the case, you could use [.*bicep] to match all biceps
Posted: April 25th, 2011
Total Posts:16 Joined:2011
Thats correct. I did the *bicep method to get it to work, can still be some i have misses since some parts on the same armod spot can have à variarity of names
Posted: April 28th, 2011
Total Posts:4 Joined:2011
I've been messing with this for awhile now. Not working.
I set my patrol points, run my afk macro, my attack macro, and my forage macro. I alt tab and run the Sorter. I have tried clicking for the first spot in my inventory where a lyase already was, no go, then where a map was no go. Both times saying "We dont know how to delete this item.." whatever it said. Same thing for when I selected the first point in an empty space where and item would appear next. Says same message. -.- What am I doing wrong?
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