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Exhume Diplomacy Grind - 2/31 Update : Vanguard Premium Discussions

Posted: February 12th, 2007
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Total Posts:257 Joined:2004
If you have not used Exhume before please take a moment to Register to unlock hidden link and Register to unlock hidden link. The introduction will provide you with all the knowledge you need in order to run this automation.

TERMS
NPCName - Should be self explanitory but this is the npc you plan to grind on. You will need to be within diplomacy range and facing the NPC. Don't pick a wandering NPC, find one that stays still.
Gossip - Target your NPC and type /parleyassess and a Dialog Box will pop up, Mouse Over "Civic Diplomacy" and when it lights up get the X,Y coordinates.
Conversation - Click on Civic Diplomacy and mouse over the type of conversation you would like to have. Once it lights up, get the x,y coordinates.
DidIWIn - Once you get into a parley, the dialog box will have a button in the lower left hand corner that is reddish-brown and says "FAREWELL" in yellow. Find a pixel in that button that isn't yellow. When we are done parleying, this button will turn green and say "CONTINUE" in yellow letters. So do not get a yellow pixel. We will check on each turn to see if R>G we keep play, but if G>R then the parley is over.
Workflow - This is the order that you desire for your cards to be played in. Keep in mind that the majority of the cards have a variable refresh rate (i.e. - in the lower right corner of the card you might see 3-5; which means the card could refresh in 3, 4, or 5 turns after played). You must create a strategy that wins by assuming that all your cards will refresh as the max time. Additionally, you have to manage your own expression. So make sure you can guarantee that each card will have the expression it needs when you will play it and that you will never attempt to play it before the max refresh time.

Also note that the strategy typically holds 5 cards, numbered 0, 1, 2, 3, 4 from left to right. So if you want to play your third card from the left first, you need to put 2 in the workflow array. The array is arbitrary and can be as long or as short as you would like.

clickPause - Time to wait between mouse clicks.
sendKeyPause - TIme to wait between sending text.
numConv - number of conversations to have with the same target in a round. Note that when you win a parley, you can start another type of parley very quickly, so it helps to find a strategy that will win 3 conversations and then cycle through them. Typically the first conversation will be available by the time you finish the third.
con#X & con#Y - Based on the number of conversations you are having, they can be in different positions on the menu - this will let you map up to four different positions - which will relate to the number of conversations you have.

Hope ya'll enjoy this one.


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Last edited by tault_mississippi on February 13th, 2007, 6:13 pm, edited 1 time in total.
Posted: February 12th, 2007
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Total Posts:272 Joined:2004
Keep in mind that every 100 diplomacy skill you get another card slot upto 500 skill. At 500 you have 10 slots to play. Those slots would be 5-9 in your macro.

Oh btw, thanks for the script. I'm gonna continue using mine until somebody makes a more intelligent script that I can program my strategy into. Keep up the good work :)
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