Locked Home » Forums » Legacy & Archived » Archived Content » Vanguard » Vanguard Premium Discussions

Logging in vanguard : Vanguard Premium Discussions

Posted: January 30th, 2007
Total Posts:51 Joined:2005
Thought I'd share what I've found so far, maybe help other scripters.. I'm still struggling with a piece or two of this, but here's what I know:

-- game console (engine performance etc), as vanguard\VGClient.log
-- chat logging is off by default.
-- to turn on the log file, type /log in the console
-- this creates a log file in vanguard\bin\chat_log_YEAR_MODA_TIME.txt

example
today being 01/30/2007
time of log opened, 17:37 (5:37pm)
filename : vanguard\bin\Chat_log_2007_0130_1737.txt

Snip from Chat Log
[17:37:24] Now logging to Chat_log_2007_0130_1737.txt.
[17:37:32] [Central Thestra][<pcname>PlayerX</link>]: yeah I noticed that
[17:37:34] To [Central Thestra]: what time is sunset around here?
[17:37:40] [Central Thestra][<pcname>PlayerY</link>]: Well, it did come with paper and cloth ;p
[17:37:41] It will take 30 seconds to prepare your camp.
[17:37:42] <pcname>PlayerZ</link> shouts, "can you switch harvesting skills if you change your mind?"
[17:37:46] You will finish preparing your camp in 25 seconds.
[17:37:51] You will finish preparing your camp in 20 seconds.
[17:37:53] [Central Thestra][<pcname>PlayerA</link>]: i got a friend that got the ce i will just look at his if it does have more inf
o
[17:37:56] You will finish preparing your camp in 15 seconds.
[17:38:00] [Central Thestra][<pcname>PlayerB</link>]: whats it cost>?
[17:38:01] You will finish preparing your camp in 10 seconds.
[17:38:06] You will finish preparing your camp in 5 seconds.
[17:38:11] You finish setting up your camp.
[17:38:11] [Central Thestra][<pcname>PlayerX</link>]: 100

VGClient.log snippet
[01/29/07 20:23:26] INFO: ====================================================
[01/29/07 20:23:26] INFO: Log opened.
[01/29/07 20:23:26] INFO: Init: Name subsystem initialized
[01/29/07 20:23:26] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[01/29/07 20:23:26] INFO: Init: Compiled: Jan 27 2007 18:56:52
[01/29/07 20:23:26] INFO: Init: Threadsafe Core: No
[01/29/07 20:23:26] INFO: Init: Base directory: C:\Vanguard\bin\
[01/29/07 20:23:26] INFO: Init: Character set: Unicode
[01/29/07 20:23:26] INFO: DevLoad: Bound to IpDrv.dll
[01/29/07 20:23:26] INFO: DevLoad: Bound to Engine.dll
[01/29/07 20:23:26] INFO: DevLoad: Bound to Core.dll
[01/29/07 20:23:26] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[01/29/07 20:23:26] INFO: DevLoad: Bound to Window.dll
Ready to join the community? Click here and see all of the benefits!
blue large dotWho is online
Users browsing this forum: No registered users and 9 guests