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Intermittent problems with some functions : VGExtreme General Discussion

Posted: January 24th, 2008, 8:51 pm
drel

Total Posts: 7
Joined: December 30th, 2007, 8:54 pm
Having some issues with built in functions of VGExtreme.

The main issue right now seems to be when i use the functions to MoveToMob getTarget, or faceMob getTarget my guy just turns left, then right, then left, in an infinite loop. any suggestions?
Posted: January 25th, 2008, 8:40 am
beergeek
I've been having some weird issues as well since yesterday's patch. Sometimes it's not reading a particular offset, once it wouldn't attach to the log. So far, restarting the game and vgextreme worked.
Posted: January 25th, 2008, 9:12 am
drel

Total Posts: 7
Joined: December 30th, 2007, 8:54 pm
beergeek wrote:I've been having some weird issues as well since yesterday's patch. Sometimes it's not reading a particular offset, once it wouldn't attach to the log. So far, restarting the game and vgextreme worked.


Ya, sometimes these functions seem to work, other times its like I described above. I did notice when debugging a couple of times it returned all 0s for MobX and MobY coords... do we need to start tracking down offsets again for WyvernX?
Posted: January 25th, 2008, 4:45 pm
beergeek
I don't think so, because the offsets do work. It's been happening to me when I switch between characters a lot or if I restart vgextreme after a crash, but if I start everything fresh and don't touch it, they work fine.
Posted: January 27th, 2008, 12:55 am
wyvernx

Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
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sounds like if you switch chars, the origianal offset changes in memory.
Hmm... i'll see if I can do a refresh of the offsets instead of just when extreme starts up.

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Posted: January 27th, 2008, 9:05 pm
beergeek
very intermittent, though. most of the time it works fine.
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