| Posted: November 25th, 2004 |
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I found this on another message board about WoW:
According to Blizzard, they have deliberately removed parsing of the chat text from their own built in macro system. I haven't had a chance to play with their macro system yet, but I already know it won't support what I want.
So, this made me look into logs, and so far I cannot find any logs produced by WoW containing anything useful. Neither combat information nor chat text is logged it seems. Like Everquest, there may be a /command to enable it, but I haven't found it yet.
So, if no logging exists, is someone going to be looking into some sort of logging solution? I had 2 thoughts on this, the first being some sort of bitmap-to-text conversion, where you can constantly watch a certain part of the screen for changes in text. This seems very unreliable and unwieldy to use.
Second option I thought about, is to write or find a packet capturing tool, log the packets, and see what Blizzard has done with the packets. It might be that it's not encrypted, but if it is, does anyone have any experience in breaking through encrypted streams? A simply passive packet monitor could be used to create a logger. I am thinking of looking into this over the next couple weeks before WoW is released.
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