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Vanguard Bot - VGExtreme Scritping Service : VGExtreme General Discussion

Posted: March 29th, 2007
the_crusher
Edited...

OKies...Note to self:

Use SEARCH before POSTING...

and I thought I knew ...*SIGH*
Posted: March 29th, 2007
gheezer
Ok, GetNearest seems to work now
Posted: March 30th, 2007
gheezer
Wyvern, is there any way to keep it from losing connection to VGE? It seems I have to restart VGE after 5 mins or so to get it to work.

Better yet...is there a way to tell if VGE is logged in? That way I can have my app launch it and wait for login before it creates the wrapper object.

BTW...the radar in C# is gonna be WAY faster...and the transforms are sooo easy in .NET :) Now if I can remember how to set the transparent bit and still have winform controls receive events....
Posted: March 30th, 2007
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I havnt even had it running for more than 5 mins. I bet there is a timeout on my vge object that I create. I'll look into it and force it to stay active.

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Posted: March 30th, 2007
gheezer
Hrm...it seems to stay active when running, I should have said after about 5 mins of changing code when I try to run again it says VGE is not running.

BTW, so far I'm loving it :) Good work!
Posted: March 30th, 2007
gheezer
Oh, I think I see what you mean, you create a remoting object in VGE and it is timing out? I had jsut assumed you were using an interop wrapper.
Posted: March 30th, 2007
gheezer
Wyvern... could you add an option to disable the messagebox that is shown if VGE is not active? I am putting in code to spawn VGE and wait for successful wrapper creation but I get tons of messageboxes.
Posted: March 30th, 2007
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Well, I have a few things in the works.

I am redoing the object to be unlimited lifetime but also I'm adding a way to spawn VGE and have it not bring up the debugger.

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Posted: March 30th, 2007
gheezer
Cool, I'll stop working that path then :) Back to Radar code...
Posted: April 1st, 2007
exartus
How to get the box with all the information, i didn't see and only my waypoint is working....

Thanks!
Posted: April 2nd, 2007
tault_stigma
Has 1.8 been delayed furhter? Is there any new ETA on it?

-Stigma
Posted: April 2nd, 2007
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you mean for COM objects for autoit. Yea it is delayed a couple of days while I fix some issues in the wrapper. I've got just about all of the issues worked out. Going to release a patch tonight 1.8 that includes those fixes. But com has been pushed to 1.9. Should only be probably 2 more days to get COM added. Basically I just have to write the interfaces for the com objects in the wrapper.

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Posted: April 4th, 2007
kumqwat420
Im getting a turnto bug. I getturning to face "mob name" and then keep moving left to right over and over and over. Any ideas?
Posted: April 4th, 2007
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you have to stop movement left and right if the turn to returns false. I do it anyway in my demo bot i released.

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Posted: April 7th, 2007
tault_stigma
I don't want to nag, but how are the com objects for autoit comming along? Is there any ETA for it as it stands now?

-Stigma
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