officers wrote:The new script is stalling on me everythime I get to "Analyze".
The two actions available are "assess" and "Value".
Here is a sample of what is placing in the log at debug 9 repeatedly.
2007-12-22 09:25:19 craft: skipCraft = False
2007-12-22 09:25:19 step name = 'Analyze'
2007-12-22 09:25:19 sub idStat2 args: 1
2007-12-22 09:25:20 sub pressHotkey args: 1
2007-12-22 09:25:20 stat2 HK1
2007-12-22 09:25:23 iterations left: 1
2007-12-22 09:25:23 sub Craft
2007-12-22 09:25:23 Crafting Step = 7
2007-12-22 09:25:23 sub checkLog
2007-12-22 09:25:23 Clearing Log
If you need I can PM a screenshot to you.
Please let me know if you need additional information.
The debug is telling me that it is correctly identifying the step as Station 2, and that it is trying to press hotkey 1. I see no reason why it wouldn't work, since the same subroutine is used to press the hotkey as any other step. My suggestion is a reboot.
However, while looking at the station2 section, I realized there is no minimum skill required to have two actions there, so change this line:
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if Tool1Done AND Tool2Done AND Util1Done AND (Crafting_Quality <CQ>= (50+(75*(Round((Crafting_StepHealth(CS)+15)/30))))) AND (statSkill >= 500) Then
to this:
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if Tool1Done AND Tool2Done AND Util1Done AND (Crafting_Quality <CQ>= (50+(75*(Round((Crafting_StepHealth(CS)+15)/30))))) Then
Shouldn't make a big difference... it will almost always use HK1 unless quality is low, all other quality actions have been exhausted and the script determines there is enough AP to build quality and still complete.