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[ 14 posts ] |
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 Update to v0.L3 AutoBattle Bot : Atlantica Online Submissions
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Posted: September 11th, 2009, 8:16 am
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theonlyone652089
Total Posts: 52
Joined: February 5th, 2009, 10:23 am
theonlyone652089's Reps: 10
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Bot is updated to v0.L3 with several fixes to the patch, so far confirmed to work from several testers.
DOWNLOAD AT MY SIGNATURE IN ELITEPVP FORUM
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Update: v0.L3
- Major problem with the Reinforments is fixed, it will now scan all 27 Monsters instead of only 13 because a mistake of Array size.
- Slighty tweaked targeting and made the targeting outside combat cover all areas and scan at your Character in case a monster is directly around you.
- Added a big "Help" Readme in HTML style , which will hopefully improve the numbers of peops actual reading it and understand the bot.
If peops give enough usefull feedback and bug Reports, the FAQ might grow and keep up to date.
- Slight tweaks and changes like allways.
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Update: v0.L2
- Remove most of the now invalid parts in the Config.ini and a added a Hint that
the new Memory related parts are located in the Memory.ini
- Updated the StepByStep Guides for the new Memory.ini Syntax
Some requiere more work to get, but the Syntax should be superior to Update the
before hard coded parts.
- Added MonsterInfoShare Script seperate , which was before integrated in the Bot.
- Added a Character_Mem that will calculate Life, Mana and EXP , getting it is slighty
more complicated than just reading the Life , but as its best it will work on default
for most peops.
And its the only value that really must be updated instead of all Life, Mana and EXP ones for every character.
- Bug Report will now print down the complete Debug View
- Bug Report contains now the Date and Time in its Name instead a random Number.
- Minimal other changes.
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Posted: September 20th, 2009, 4:17 am
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kanishkabond
Total Posts: 5
Joined: September 20th, 2009, 3:51 am
kanishkabond's Reps: 0
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Posted: September 20th, 2009, 4:18 am
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kanishkabond
Total Posts: 5
Joined: September 20th, 2009, 3:51 am
kanishkabond's Reps: 0
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is there any harm if we bot
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Posted: September 22nd, 2009, 2:41 am
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loverbot
Total Posts: 10
Joined: September 4th, 2009, 12:31 am
loverbot's Reps: 2
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theonlyone652089 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Bot is updated to v0.L3 with several fixes to the patch, so far confirmed to work from several testers.
Works perfectly untill yesterday,but today ( sep 22th) the new patch of the server dont let to starting the bot.
Someone of us need a tutorial step-by-step on how can we do when the server changed all the adresses.I think the bot got the necessary tools to do it,only need to do the necessary steps (and understand it,of course  )
Thanks a lot for all your great work.
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Posted: September 23rd, 2009, 5:00 am
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theonlyone652089
Total Posts: 52
Joined: February 5th, 2009, 10:23 am
theonlyone652089's Reps: 10
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You have to fix all the Memory Values in the Memory.ini which is restructed to be easier to update.
To do so, each value is explained what it displays and if not trivial how to find it in the Memory.ini Comments.
Some more detailed stuff is in the Readme folder for Cheat Engine StepByStep Guides.
Overall its recommended to do the Cheat Engine Build in Tutorial which explains the Basic Steps to find Memory Values.
The Structure of the Memory.ini is actual mirroring the Cheat Engine Pointer Structure, so if the Pointer is done in Cheat Engine it can be used by the Bot.
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Posted: September 23rd, 2009, 5:05 am
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theonlyone652089
Total Posts: 52
Joined: February 5th, 2009, 10:23 am
theonlyone652089's Reps: 10
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Updating the Values is actual fast, might take like 1-2 minutes for each value , where around 30 values need update.
Most are connected somewhere, so a shared Static Address of the Base Pointer or Offsets are the same , this means if they change, its likely that this shared ones will be changed the same, so it can be simply "Find/Replaced" in the Memory.ini
What consumes time is to check all values if they really work, still have the same behaviour etc. and some things that are harder to check, like PixelChecksums, and Pixelcolors (which changed once due to updated graphics).
But most is allready fixed, upload of the changes might come at least a week after a patch, or peops post the changed Memory Values to save work if everyone can search 1 value, enough peops can fix it fast without much work for everyone.
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Posted: September 24th, 2009, 11:07 am
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loverbot
Total Posts: 10
Joined: September 4th, 2009, 12:31 am
loverbot's Reps: 2
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theonlyone652089 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): You have to fix all the Memory Values in the Memory.ini which is restructed to be easier to update.
To do so, each value is explained what it displays and if not trivial how to find it in the Memory.ini Comments.
Some values are hard to understand how to find it,like the" 4 Zooms" or the "default camera" values.
I will apreciate a little help here.
Thnks in advance.
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Posted: September 24th, 2009, 3:03 pm
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loverbot
Total Posts: 10
Joined: September 4th, 2009, 12:31 am
loverbot's Reps: 2
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Well.....I think I cant...  ...I tried to find some values: i dont know how must I do it,example:
[MonsterComboBox]
$Static = 0x014CF000 <---how to find this value???
I tried to change all old values of my working b4 patch Memory.ini (012F3C50 changed for the new 01397C90,and his offset too) and the game was crashed.
Really Im lost at this moment,I dont know what I must to do now.
Thanks a lot for your efforts,my most sincerely apologies from this ignorant bot user 
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Posted: September 24th, 2009, 6:29 pm
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danzar
Total Posts: 527
Location: NC, USA
Joined: May 4th, 2005, 8:36 pm
danzar's Reps: 7
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Can Members Yay or Nay on the bot working. Please if you Nay , explain why. Thanks Danzar
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Posted: September 24th, 2009, 7:08 pm
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loverbot
Total Posts: 10
Joined: September 4th, 2009, 12:31 am
loverbot's Reps: 2
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Yay,of course.The bot worked so fine till last patch,its only a setting question.
Back to the bot...The last changes i did makes an error,but only sometimes: that error appears when the bot start a combat,and the bot automatically is going out.When not,the bot crash the game.
This is the bug report,and thnks for your patience:
[Date] Date=09/25/2009 04:28:20
[System] System Version=WIN_XP ServicePack=Service Pack 3 ProcessorArch=X86 DesktopHeight=1024 DesktopWidth=1280
[BotVersion] BotVersion=Attack Bot WINDOW v0.L3.exe
[### DEBUG ###] = ### General Debug ### $numberOfMercs = 6 $Mem_Read_Sit = 35237984 $Mem_Read_CombatInProcess = 0 $GUI_visible = $TeleportSpot = Chang An Current Location: Forest of Spirits (Pusan) Coords = X:393 | Y:532 $Mem_Read_Moving = NoMove $currentZoom = 34 | 34 LifeBarFilled = 1 1 1 1 1 1 1 1 1 Life% = 100% 100% 100% 100% 100% 100% % % % ManaBarFilled = 1 1 1 1 1 1 1 1 1 Mana% = 100% 100% 100% 100% 100% 100% % % % Currently Selected Character = 0 $currentWill = 100 $searchEnemie = 0 $difMonsterAutoMove = 6350.46213568803 $speed = 300 $MovementSpeed = 0 / 20 $foodCounter = 0/3 Number of Dead Characters = 0
### Combat related Debug ### $Mem_Read_CombatInProcess = 0 $Mem_Read_YourTurn = 0 $Mem_Read_ActiveTurn = 0 $NumberOfBattles = 0 $TurnNumber = Not in Combat $AverageNumberOfTurnsPerCombat = No Values $Mem_Read_AutoBattleNumber = Function Not Used $Mem_Read_AutoBattleActive = Function Not Used $AutoBattleIcon_Click_Counter = 0/5 $CameraPos = 0 $numberOfAvailableChars = 0 $numberOfActiveChars = 0 $ActiveChars = 0|0|0|0|0
Char1 Life: 1500 | 1500 Magie: 853 | 853 Available: | AP: | Active: Char2 Life: 1954 | 1954 Magie: 531 | 531 Available: | AP: | Active: Char3 Life: 2002 | 2002 Magie: 576 | 576 Available: | AP: | Active: Char4 Life: 1932 | 1932 Magie: 513 | 513 Available: | AP: | Active: Char5 Life: 1240 | 1240 Magie: 1347 | 1347 Available: | AP: | Active: Char6 Life: 1299 | 1299 Magie: 1470 | 1470 Available: | AP: | Active:
Character 1 EXP[1]: Started: 196443 | CurrentEXP: 196443 EXP per 300000Ms: 0 EXP gained Total: 0
Character 2 EXP[2]: Started: 171928 | CurrentEXP: 171928 EXP per 300000Ms: 0 EXP gained Total: 0
Character 3 EXP[3]: Started: 190725 | CurrentEXP: 190725 EXP per 300000Ms: 0 EXP gained Total: 0
Character 4 EXP[4]: Started: 192900 | CurrentEXP: 192900 EXP per 300000Ms: 0 EXP gained Total: 0
Character 5 EXP[5]: Started: 178350 | CurrentEXP: 178350 EXP per 300000Ms: 0 EXP gained Total: 0
Character 6 EXP[6]: Started: 132577 | CurrentEXP: 132577 EXP per 300000Ms: 0 EXP gained Total: 0
Money: $MoneyAtStartTaken: False $MoneyGainedInCombat: 0 $MoneyAtCombatStart: 0
MoveCameraMarker = 0 CombatMouseClickCounter = 0 $sleepInAutoBattle = 1 $criticalLifePercent = 10% $AutoLogOutFunction = 0
Quickslot 1/2 Char1= 0/0 Quickslot 1/2 Char2= 0/0 Quickslot 1/2 Char3= 0/0 Quickslot 1/2 Char4= 0/0 Quickslot 1/2 Char5= 0/0 Quickslot 1/2 Char6= 0/0
Inventory Quantity per Slot 0..10 | 0..6
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Auto Battle Craft
Item to craft = No Craft Item CraftPerCycle = 0 CraftCycles = 1000
ItemNameArray[1] = ItemNumberArray[1] = 0 ItemYouHaveArray[1] = 0 ItemTotalArray[1] = 0
ItemNameArray[2] = ItemNumberArray[2] = 0 ItemYouHaveArray[2] = 0 ItemTotalArray[2] = 0
ItemNameArray[3] = ItemNumberArray[3] = 0 ItemYouHaveArray[3] = 0 ItemTotalArray[3] = 0
ItemNameArray[4] = ItemNumberArray[4] = 0 ItemYouHaveArray[4] = 0 ItemTotalArray[4] = 0
ItemNameArray[5] = ItemNumberArray[5] = 0 ItemYouHaveArray[5] = 0 ItemTotalArray[5] = 0
ItemNameArray[6] = ItemNumberArray[6] = 0 ItemYouHaveArray[6] = 0 ItemTotalArray[6] = 0
ItemNameArray[7] = ItemNumberArray[7] = 0 ItemYouHaveArray[7] = 0 ItemTotalArray[7] = 0
ItemNameArray[8] = ItemNumberArray[8] = 0 ItemYouHaveArray[8] = 0 ItemTotalArray[8] = 0
ItemNameArray[9] = ItemNumberArray[9] = 0 ItemYouHaveArray[9] = 0 ItemTotalArray[9] = 0
ItemNameArray[10] = ItemNumberArray[10] = 0 ItemYouHaveArray[10] = 0 ItemTotalArray[10] = 0
ItemNameArray[11] = ItemNumberArray[11] = 0 ItemYouHaveArray[11] = 0 ItemTotalArray[11] = 0
ItemNameArray[12] = ItemNumberArray[12] = 0 ItemYouHaveArray[12] = 0 ItemTotalArray[12] = 0
ItemNameArray[13] = ItemNumberArray[13] = 0 ItemYouHaveArray[13] = 0 ItemTotalArray[13] = 0
ItemNameArray[14] = ItemNumberArray[14] = 0 ItemYouHaveArray[14] = 0 ItemTotalArray[14] = 0
ItemNameArray[15] = ItemNumberArray[15] = 0 ItemYouHaveArray[15] = 0 ItemTotalArray[15] = 0
ItemNameArray[16] = ItemNumberArray[16] = 0 ItemYouHaveArray[16] = 0 ItemTotalArray[16] = 0
AutoManaPot = 0 $ManaPotChoosen = Mana Potion I $ManaPotValue = 350
$autoManaPotMerc1: 1 $autoManaPotMerc1value = 90 $autoManaPotMerc2: 0 $autoManaPotMerc2value = 100 $autoManaPotMerc3: 0 $autoManaPotMerc3value = 100 $autoManaPotMerc4: 0 $autoManaPotMerc4value = 100 $autoManaPotMerc5: 0 $autoManaPotMerc5value = 100 $autoManaPotMerc6: 0 $autoManaPotMerc6value = 100 $autoManaPotMerc7: 0 $autoManaPotMerc7value = 100 $autoManaPotMerc8: 0 $autoManaPotMerc8value = 100
AutoGuard = 0
$autoGuardChar1: 0 $autoGuardChar2: 0 $autoGuardChar3: 0 $autoGuardChar4: 0 $autoGuardChar5: 0 $autoGuardChar6: 1 $autoGuardChar7: 1 $autoGuardChar8: 1 $autoGuardChar9: 0
AttackSkill = 0
$attackSkillChar1: 0 $attackSkillChar2: 1 $attackSkillChar3: 1 $attackSkillChar4: 1 $attackSkillChar5: 0 $attackSkillChar6: 0 $attackSkillChar7: 0 $attackSkillChar8: 0 $attackSkillChar9: 0
AutoScroll = 0
$autoScrollChar1: 0 $autoScrollChar2: 0 $autoScrollChar3: 0 $autoScrollChar4: 0 $autoScrollChar5: 0 $autoScrollChar6: 0 $autoScrollChar7: 0 $autoScrollChar8: 0 $autoScrollChar9: 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
---
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Posted: September 25th, 2009, 7:49 am
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theonlyone652089
Total Posts: 52
Joined: February 5th, 2009, 10:23 am
theonlyone652089's Reps: 10
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Just aim for the latest release.
Should work fine till next patch.
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Posted: October 26th, 2009, 1:42 pm
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loverbot
Total Posts: 10
Joined: September 4th, 2009, 12:31 am
loverbot's Reps: 2
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New patch...,new release?
Im a complete useless....cant find some pointers....
Great work, TheOnlyOne.
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Posted: November 19th, 2009, 2:17 am
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iancoves
Total Posts: 2
Joined: November 16th, 2009, 1:13 am
iancoves's Reps: 0
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how do i download this?? do i have to buy premium? i thought this was a free bot? where can i download this bot for free? .... or am i completely mistaken?
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Posted: November 19th, 2009, 2:36 am
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iancoves
Total Posts: 2
Joined: November 16th, 2009, 1:13 am
iancoves's Reps: 0
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LOL * Slaps forehead *
"DOWNLOAD AT MY SIGNATURE IN ELITEPVP FORUM"
Cant believe i missed it, sorry for being such a nub in the last post ^^
-Cheers bro looks sick-
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