City of Heroes Issue 13: Power and Responsibility enters Open BetaFiled under:
Super-hero,
City of Heroes,
City of Villains,
Patches,
PvP,
PvE![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.massively.com/media/2008/11/magpiemouse.jpg)
A couple of days ago, the latest free expansion for
City of Heroes was
opened up to public testing. Although the main feature that was originally planned, the Mission Architect,
has been put back to issue 14, it's still quite a sizeable package. The main features of the new expansion are a Day Jobs option allowing players to earn benefits and accolades from logging out in specific locations, the Shields and Pain Domination powersets, new missions in the Cimerora zone, and a wealth of changes to PvP and to the Epic and Patron power pools.
It's those latter elements that have drawn the most comment from
CoX players. The Epic and Patron changes sought to balance out heroes and villains by replacing unpopular powers with new ones; this, however, brought a backlash from players who either didn't like the new powers they were given, wanted to keep the old ones, or both. In response to the player feedback, this has now been changed: the
new powers will simply be added in as additional options instead of replacing the old ones wholesale, the first time in the game's history (so far as we are aware) that powersets have been expanded rather than altered. And there was much rejoicing.
Continue reading City of Heroes Issue 13: Power and Responsibility enters Open BetaCity of Heroes Issue 13: Power and Responsibility enters Open Beta originally appeared on
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CommentsAuthor: Adrian Bott
Category: city-of-heroescity-of-villainscohcovcoxcox-issue-13ncsoftpvp
Publish Date: Fri, 07 Nov 2008 10:00:00 EST
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