Paragon City streets unusually quiet as meta-humans flock to Architect EntertainmentFiled under:
Super-hero,
City of Heroes,
City of Villains,
Patches,
Opinion![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.massively.com/media/2009/04/tan-artifact-entertainment1-580.jpg)
So far, it seems, NCsoft's
City of Heroes/Villains Issue 14
Mission Architect feature has been a cracking success. The zones containing Architect Enterprises have been stuffed to overflowing with users learning the system, creating missions and trying missions out.
The Mission Architect system isn't exactly all-singing and all-dancing, as it has to work within the constraints of the existing engine, but it does the job quite nicely, and doesn't have a gigantic learning curve. Users have created and published literally hundreds of missions since
Issue 14 went live a few days ago.
Continue reading Paragon City streets unusually quiet as meta-humans flock to Architect Entertainment
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CommentsAuthor: Tateru Nino
Category: city-of-heroescity-of-villainscohissue-14mission-architectncsoftpatchesplayer-created-contentrelease-notessuper-herosuperherouser-generated-content
Publish Date: Fri, 10 Apr 2009 10:00:00 EST
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