The City of Heroes devs explain the new Merit Reward systemFiled under:
Super-hero,
City of Heroes,
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Massively Interviews
City of Heroes Issue 13 is enormous. Even with the Mission Architect pushed out to early next year, the next big patch coming to
City of Heroes has enough content to satisfy a small army of players. We've talked previously about the
upcoming PvP changes,
the Day Job system, and we had the chance for
extensive conversations with the developers back when the Issue was first announced. That said, there's still a lot of ground to cover.
That's why we were thrilled when designer Phil Zeleski and the infamous Matt 'Positron' Miller reached out to us to clarify what's coming down the pipe with game rewards. We chatted with the gents extensively about the new and improved meta-currency coming to
City of Heroes. It's going to make Task Forces and Story Arcs far more rewarding for the average player, and the background behind their design is fascinating. Join us below the cut for discussions about how they chose what rewards to give out, trends along these lines in the indstry, and much more.%Gallery-36910%
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CommentsAuthor: Michael Zenke
Category: city-of-heroescity-of-villainscohcovcoxcox-issue-13featuredinterviewmatt-millerncsoftphil-zeleski
Publish Date: Fri, 14 Nov 2008 12:30:00 EST
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