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[ 12 posts ] |
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 New CoH Tool? : COH - General / Guide - Discussions
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Posted: June 17th, 2004, 7:21 pm
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wolfbat
wolfbat's Reps:
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Several weeks ago, at the old site a CoH compatible tool was being discussed, since XU apparently doesn't work with CoH. Any further word on its development?
Since I only play CoH and L2 now, I am not getting a lot of use out of XU, so something for either of those games would be appreciated.
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Posted: July 18th, 2004, 5:11 pm
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pain
pain's Reps:
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Next question:
Would it be possible to run a radar viewer like in DAoC ?
Since CoH works greatly in windows mode, there's no need to apply features like my WinAmp Controller. Scripting can be done with txt-files and binds, so the only thing I can imagine would be timecontrolled scripting at the moment. This is not supported by CoH, yet.
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Posted: July 19th, 2004, 1:38 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Yes, and I plan on releasing a Scripting Service that will make that possible. I am finishing up some ffxi tweaks, then I will be putting out a quick L2 Scripting Bot/Service.
Admin is working on a stand alone CoH client that will allow xu to run with OpenGL games like CoH, so about the time that is ready, my CoH service will be ready.
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Posted: July 19th, 2004, 8:25 am
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kzol
Total Posts: 31
Joined: May 1st, 2004, 4:00 am
kzol's Reps: 0
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Why is it that some things can overlay OpenGL games, and direct x games?? Ala Game Cam.
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Posted: July 19th, 2004, 11:11 am
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Admin
Total Posts: 1168
Location: Waco
Joined: May 1st, 2004, 4:00 am
Admin's Reps: 4
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It all depends on how it is written.
With the popularity of game recording/movie making, I probably should put out a plugin that records movies.
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Posted: August 17th, 2004, 7:30 am
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sybercid
Total Posts: 9
Joined: May 1st, 2004, 4:00 am
sybercid's Reps: 0
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Anyupdate on the CoH tool. jujst wanted to know if you guys were still planning on releasing one.
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Posted: August 19th, 2004, 1:04 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Yes, i have a CoH real time logger planned.
I would like to get a map/radar up, but it will have to wait until the standalone client is finished/posted.
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Posted: September 1st, 2004, 2:50 am
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Posted: September 2nd, 2004, 5:53 pm
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excelis
excelis's Reps:
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CoH has been out since April-ish (about five months). I hope I'm not being impatient but I'd really like XUnleased work in CoH. I don't really need the radar/mapper stuff yet but some macroing abilities, even simple timed keypress type, would be a GREAT help.
Can you give us a time frame (days, weeks, months) for a CoH release?
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Posted: December 20th, 2004, 7:42 am
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dmal
dmal's Reps:
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Its been 3 months since the last post where a simple question was asked concerning the CoH XU patch.
Is it possible to give us a ballpark answer to at least show you care enough to a ball-park estimate? Lie about it! I dont care. Just give us a timeframe here.
Its been 8 months since CoH was released... I dont think Im asking too much here.
Thanks
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Posted: January 16th, 2005, 7:00 pm
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asguard101
asguard101's Reps:
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I'd love to hear of any updates to when COH stand alone will be up and runnign if anyone could post something.
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Posted: March 13th, 2005, 11:59 pm
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cindar
cindar's Reps:
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Same here! I'd like to know if anything is being done for CoH, now that the EU and US versions are out.
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