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Q&A This Week : DAOC Discussion

Posted: July 24th, 2004, 6:59 am
 
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From the herald big one today,

"Got it right here:

Q: How often does the Night Terror mob spawn for The Gem Of Lost Memories, and is there a way to get Night Terror to spawn?

A: The (extremely rare) Night Terror has a chance to spawn each night cycle, and there is no way for a player to trigger the spawn. A brief refresher on how spawns work in DAOC:

Each monster/NPC is set with a percentage chance to spawn and a number of minutes. Most common monsters in outdoor areas meant for level one players have a 100%, one minute timer. This means that the server checks to see how many grass snakes there are, and if there are fewer snakes than the limit, it will definitely spawn a grass snake each minute until the limit is reached.

Higher level, special monsters might have a 10%, one hour timer (just an example). That means that every sixty minutes the server will roll the dice. The odds are that once out of every ten tries, the server will spawn the rare monster.

That does not mean the monster will spawn once an hour. It means that once an hour there’s a CHANCE the monster will spawn. And, as you math majors know, the odds do not change, no matter how many times the monster did or didn’t spawn before.

The Night Terror has a small chance to spawn, a long timer, and only spawns at night – so he is rare, indeed.


Q: My question is about the Hibernia/ Albion/ Midgard teleporters. Is it a mistake the you can teleport into Darkness Falls even if you do not have enough keeps to allow normal access to it, or is it what you meant to do?

A: On Pendragon, that’s just great. You didn’t say what server you were from – so if you’re talking about something on live, be sure to appeal it as a bug ;)


Q: Does (requirement Vs Humanoid) artifact bonuses include players? I just wanted to find out once and for all if it includes players and not just mobs.

A: Straight from the keyboard of the Item Mistress: â€


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