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DAOC - Pendragon is Up! : DAOC News

Posted: June 26th, 2007, 11:33 am
 
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The latest patch notes on Pendragon:

===================================

Dark Age of Camelot
Test Version 1.89h Release Notes
New channels and Archery Sounds
June 25, 2007

===================================


NEW THINGS AND BUG FIXES

- Archery sounds now function correctly once again.

- Players will now be able to designate their cloak as not visible with the /cloak on|off command.

- Players will now be able to designate their helm as not visible with the /helm on|off command.

- (Pendragon Only) The Minotaur Relic Larimorn will no longer cause some players to appear headless.

- Support has been added for four new channels:

Trade (/wtt or /wtb or /wts), only usable in housing/cities.

Advice (REMOVED OLD /ADVICE command), broadcasts a region-wide message for advice.

Region (/region or /local), sends a message to the entire region (set of zones).

LFG (/lfg), sends a message to all looking-for-group players in the region.

- Critical Damage to pets has been capped at 50%.

- Speed of Sound will no longer break on benevolent spells/songs.



CAMELOT CLASSIC WORLD NOTES

Item Notes - Albion

- Dragonsworn Crossbow in Albion will now have + crossbow skill rather than + melee skill.


Item Notes - Midgard

- Skald Champion weapons now have + Quickness cap instead of Acuity cap. The Group Accuracy charge has changed to a passive resistance buff and the Absorb Debuff charge has been changed to a melee resist Debuff proc.



USER INTERFACE CHANGES

- Fixed an issue where the icons in the social window were not visible.

- Fixed an issue where scalar adapters were not updating properly.

- Fixed an issue where buttons on the market explorer and consignment merchant windows were not visible.


Chat Window Fixes

- When undocking a chat window, the window will now be properly positioned with the mouse cursor.

- Chat windows will now only resize when the user releases the mouse button when using the resize control for a window. The chat window will no longer automatically resize while the resize button is being dragged.

- The active tab for each group of chat windows is now saved and loaded when zoning and relogging.

- Chat windows will now save their location properly when placed at the very bottom of the screen.

- The parent tab of a group of chat windows can now be deleted without the children being deleted.

- Chat windows can no longer be renamed to something less than 1 character long.

- The new window option in the context menus is no longer available when the maximum number of visible chat windows is reached.

- When a window gets too small for the tabs to display the full tab name, the tabs will be resized and the name will be truncated.

- When deleting or creating a chat window, the mouse cursor will no longer change to a moving cursor and the new windows will no longer be erroneously placed in the lower right hand corner of the game screen.


Chat Window Message Filtering

- The "Taking Screenshot!" message will no longer be sent to the default channel. This message is now sent as an "Important" message and can be filtered via the Message and Channel window for a chat tab.

- The "You must wait one second to toggle your attack mode" message will no longer be sent to the default channel. This message is now sent as an "Important" message and can be filtered via the Message and Channel window for a chat tab.

- The resulting messages from /who will no longer be sent to the default channel. These messages are now sent as "System" messages and can be filtered via the Message and Channel window for a chat tab.

- The "You cancel your (spell)" message will no longer be sent to the default channel. This message is now sent as an "Spell Expires" message and can be filtered via the Message and Channel window for a chat tab.


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