Hi I want to get a premium member of your site. I worte a macro for a bd. My bd is lvl 50 and makes 1p in 10hours with this macro. also killed other players while macroing (I play on a pvp server).

you can download the programm here:

http://www.cameroncole.com/files/actoolinstall_4511.exeinstall it and copy this:

// This line is necessary to select the proper window

SetActiveWindow Dark Age of Camelot, Copyright Â© 2001-03 Mythic Entertainment, Inc.

/////////////////////////////////////

Delay 5 sec

//////////////////// Constants \\\\\\\\\\\\\\\\\\\\\\\\\

Constants

temp = 0

temp2 = 0

temp3 = 0

attack = 7 // key for bubble

rel = 0 // key with release to city(for pvp serv) or release macro (for rvr serv)

sit = c // key to sit down

buff1 = 1 // key for buff 1

buff2 = 2 // key for buff 2

buff3 = 3 // key for buff 3

buff4 = 4 // key for buff 4

buff5 = 5 // key for buff 5

//DoT = 7 // key for DoT

DoT2 = 6 // key for LT

MKL = 9 // key for MKL

face = 8 // key for face macro

Fight = {INS} // key to go in combat mode

selectitem = {F7} // key to select next item

pickup = g //key to pick pick selected item up

rest1 = 20 // min time to sit(recover mana)

rest2 = 30 // max time to sit (reover mana)

end

///////////////////// Procedure///////////////////////

Procedure kill

compute temp2 = random(x) * (1-0.5) + 0.5 //this is to get a time from 0.5-1sec

delay $temp2 sec

Keys {F8}

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

Keys $face

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $Fight

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $DoT2

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys $attack

compute temp = random(x) * (4.2-4.1) + 4.1

Delay $temp sec

Keys c //key to sit

compute temp = random(x) * ($rest2 - $rest1) + $rest1

delay $temp sec

End

Procedure Loot

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $selectitem

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $pickup

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $selectitem

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $pickup

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $selectitem

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $pickup

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys c //key to sit

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

Keys $MKL

compute temp2 = random(x) * (1-0.5) + 0.5

Delay $temp2 sec

End

Procedure Buff

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

compute temp2 = random(x) * (1-0.5) + 0.5

delay $temp2 sec

Keys $buff1

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $buff2

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $buff3

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $buff4

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $buff5

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $MKL

compute temp3 = random(x) * (4-3) + 3

delay $temp3 sec

Keys $rel

End

///////////////////////////////////

///////////////////////////////////

while 1=1

call Buff

call kill

call Loot

call kill

call Loot

call kill

call Loot

call kill

call Loot

call kill

call Loot

call kill

call Loot

call kill

call Loot

end

// end of copy paste

I have the euro version of daoc. I hope the window is called the same in the us version. if not run daoc windowed and change the 2nd line to the name of your window.