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Developer Question : Developer's Corner

Posted: August 7th, 2003, 9:52 am
 
PigHeaded
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Hello,

Why does the program only work on certain games? Why won't it work on every Fullscreen DirectX game?

I have a DirectX fullscreen project that I would like to add child windows too, I ran accross this program and wanted to know what I would have to do to my main program to allow XUnleashed to create new windows.

Since DirectX8 does not provide a FlipToGDI function anymore I would like to know how this program can allow me to add windows to my application.

Thank you,

Jerry


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Posted: August 7th, 2003, 11:13 am
 
WyvernX
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It does. You just have to know the right .dll file to hook to. In the config tab there is a user defined configs for other games.

No, directx8 does not have a gdi option. That is why the windows that you create have to conform to the .xml window layout. You then hook your buttons in VB to the .xml buttons that are defined. See the examples forum to get some ideas on how it works.

If you do have a game that you are wanting to be included in the default options, just list it, and maybe the admins will make a standard config for it.


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