If you are wanting to play a macro with your plugin, or a trigger, it is very easy.
For a macro, just include the macrohelper.dll and use the functions Play(MacroName as string), or Record(MacroName as string), etc. It seems to have a full API that is available.
With triggers, use the XUTrigger.dll. It has functions fror Create Trigger, Start Trigger, etc.
Hope that helps those getting started with the plugin contest.
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