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EVE Guide: Instant Cash : EVE Online General Discussions

Posted: September 16th, 2006, 1:14 pm
sepulcher's Reps:
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Instant Cash

Module trading. You may notice that in some regions, modules sell for a lot less than in other regions (or a lot more). Move the modules, resell. Its best to stick to small volumes, in case someone undercuts in the higher-priced region to the lower-priced region's level. This works best with tech 2 and named loot. For tech 1 items, its usually better to build your own, as below. One of the best ways to do this is to buy cheaper items from an online shop (like Naga's) and resell them for slightly more in a hub. While individually they may make very little, the overall profit can be vast.

Tech 1 Production. This is quite a challenge, as you have to find items that are both overpriced, sell in volume, and sell at a good margin in hubs. This is not an easy task. However, you can make quite a load doing so. Some ships, in particular, sell for ridiculously large markups. If you do not mine your own minerals, set buy orders, not buy from sell orders, to get your minerals: this small difference will vastly affect your profit margin. Also, Production Efficiency skill is your friend, and should be at least 4. This falls under Instant, because generally time is not your bottleneck when building tech 1 items, rather the volume you manage to sell.

WARNING: A number of people seem to believe that in tech 1 production, if one mines his own minerals, those minerals are somehow "free." They are not free. They can be sold for a value on market. If that value is more than you earn using them in a product, you should not be building with them.

Tech 2 Production with BPCs. This is in some ways easier than T2 production with BPOs (as there's a limited number of items you need to manage to sell), but is also in many ways harder (you have to search for a good deal on a BPC, you need basically all the tech 2 skills in Science at level 2-3, and absolutely minimize your costs to make a profit margin). There's no real method to it, other than being a good trader, building everything yourself, and moving your items to regions in which they might sell in low volumes, but at high margins. This is in Instant because generally the number of BPCs you can buy is the bottleneck, not your manufacturing capability.

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Posted: September 16th, 2006, 1:33 pm
rabidsoccerball's Reps:
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http://www.eve-offline.nl/index.php?opt ... &Itemid=54
C+P from there.

Yay or nay?

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Posted: September 16th, 2006, 7:07 pm
t831757's Reps:
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Yeah thats a c/p

can we say !@#$%^&*

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Posted: September 17th, 2006, 8:52 am
rabidsoccerball's Reps:
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Nope. You can yay it or nay it. But the person doesnt get bucks and they're banned anyways. Just the matter if we move it to confirmed or not.

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Posted: November 29th, 2006, 11:20 pm
probe this
probe this's Reps:
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Posted: November 30th, 2006, 6:44 pm
tault_buckw1's Reps:
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This is legit so I moved it here despite the cut and paste from elsewhere...

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