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 Pirate Spawn Sites : EVE Online General Discussions - Page 2
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Posted: February 25th, 2004, 5:13 am
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tault_harnden
tault_harnden's Reps:
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Try killing them warping to a stargate and then back again works for me
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Posted: February 26th, 2004, 8:52 pm
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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ahh and I thought I had that list and not too many others... well I guess thee is no point pastig same spawn points anymore:(
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Posted: March 2nd, 2004, 2:17 pm
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tault_johndoe
tault_johndoe's Reps:
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Scorp/Raven are fantastic ships for tanking and easily done on both.... Low slot/and mid slot cap rechargers are necessary though.. I can now have 2 invul fields and 2 hardeners on and never go below 75% cap..Wo0o0T, it has taken me 6 months however..... 
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Posted: March 10th, 2004, 6:34 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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another spawn site is ummoka x...good noob to up and coming spawn site...usually 6 rats here...4k-8k..maybe more...always warp to 60km tho
Last edited by Tault_Tault Community on June 11th, 2004, 4:33 am, edited 1 time in total.
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Posted: March 12th, 2004, 5:47 am
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tault_johndoe
tault_johndoe's Reps:
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try Yoma or passari and search around, cruiser rats are abundant..
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Posted: May 26th, 2004, 11:01 pm
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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I have feeling that some spawn point spawn npc's faster than others.
Have one cool spawn in Sadye that spawns 10x30k at a pretty decent rate
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Posted: June 11th, 2004, 2:04 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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I also have a nice System, not too crowded and didn't see any pirates, what I usually do is kill teh ones at my Spotthen go warping at all asteroid belts, kill pirates there, by the time I get back to my spot it's almost all full up again.
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Posted: September 12th, 2004, 6:42 pm
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tault_sunstar
tault_sunstar's Reps:
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Hi Guys,
On the subject of spawning rats, I have found that leaving one rat in each belt seems to work. It takes a little time but if you keep going round them eventually the bs's will spawn instantly after you have killed the one before him. You do need to be in a system that spawns good rats tho. The latest system we tried this on produced around 30x1mil rats and then they stopped coming after a couple of hours, but will a bigger wallet and a cargo full of loot I was happy.
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Posted: September 12th, 2004, 10:19 pm
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tault_harnden
tault_harnden's Reps:
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List of Pirate Spawns System planet Difficulty 1-10 scale 1) Erenta 7 3 5 6k and 8k garristas 2) Naka 6 5 3) Raussinen 10 4 1 20k 5 8k 4) Raussinen 3 4 1 20k 5 8k 5) Bantish 7 5 20k bloods 6) Bherdasopt 1 5 20k bloods 7) Imya 10 5  Angur Sun 6 20k and 30k bloods 9) Itrin 3 10) Otakod 2 11) Fobiner 8 12) Hier 2 13) Hophib 12 14) Marmeha 2 15) Maseera 2 16) Naga 1 17) Nalnifan 9 18) Rashagh 5 19) Sadana 3 20) Sazilid 4 21) Soliara 8 22) Tisot 2 23) Tukanas 7 24) Udianoor 8 25) Erenta located on general map garistas outpost easy 26) Saminer 4 27) J7A-UR ?? 7 30k and 40k angels 28) EC-P8R 3 ? 29) PF-346 sun ? 30) 3ENK-N ?? ? 50k pirates I personally have not been to the last several. Numbers 26 thru 30 but i have been told they are excellent.
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Posted: October 20th, 2004, 8:28 pm
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tault_dwithers
tault_dwithers's Reps:
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miroitem last planet at least 6 terrorists and 6 caracals
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Posted: November 2nd, 2004, 8:38 pm
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tault_nimrodz
tault_nimrodz's Reps:
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[quote="harnden"]List of Pirate Spawns
Harnden, you are a good man. Lots of these sites are quite good. Especially Sadye Planet 1 - 10 * 40K rats
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Posted: December 3rd, 2004, 12:38 pm
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tault_kuunlb
tault_kuunlb's Reps:
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unfortunately, CCP has nerfed farming..
so no more insane spawn all night.
the best ships for NPC hunting are megathrons and apocalypse setup for armor tanking.. use 2 armor hardners (i use 3 and 2 large accom repairers) that are consistant to the type of damage the NPC you hunt deals (e.g. Sasha em/thm Blood em/thm Serpentis Thm/Kin)
this way the damage the npc's deal is cut in half and sometimes by a 3rd.
with 3 mil SP i could tank a 2x tyrant (1.5 mil sasha battleship) and 4x mutant lord (100k+ cruiser) in an apoc with megapulses..
these are the best to use on apocs.. 350mm rails and large ion blasters are the best to use on megas
both ships have the same fitting except the apoc has 8 turret points and the mega has 2 launcher points
but the slots are 8 high 4 med 7 low
if you guys would like.. i can write up an extensive NPC guide as it's my main career in eve
(edited for spelling)
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Posted: December 3rd, 2004, 12:42 pm
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tault_kuunlb
tault_kuunlb's Reps:
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ah yes, this is in fact a spawn sharing thread, so i will share a few old spawn points
Gergish is a 0.6 (iirc) and has 2 spawn points
1 has 7 frigates (15k per iirc) near a planet trhe other has 4 of the same frigates and a crusier (45K iirc) 1j from this system is imya
near planet X there is a 2x 15K frig (same as above frigs) and 3x cruiser (same cruiser as above)
i don't remember what planet the spawn points from gergish are. but i do know one is near a planet a station orbits
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Posted: January 16th, 2005, 5:58 pm
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tault_lunk
tault_lunk's Reps:
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can be done on scorp with good skills but is easier in a raven just make sure you have heavy drones to take webber frigs out cos they bloody fast
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Posted: February 8th, 2006, 6:26 am
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dazlpro
dazlpro's Reps:
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Heyas,
Im new to Eve (well kinda, 2mil SP now) and I am wondering if these spawnsites are still usefull.
Are there still static spawnspots? Or are they random generated? Are most of these spots in <0.5?
I was thinking about putting the list in excell and visiting most spots with some ships I dont mind losing, and add more info about the sites in their current state.
But maybe its all been nerfed? Anyone can explain the current situation for me?
Thanks in advance!
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