taultunleashed logoPowerleveling for Clerics : EQ1 EverQuest 1 Discussion
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Powerleveling for Clerics : EQ1 EverQuest 1 Discussion

Posted: May 26th, 2004, 9:16 am
 
Tault_Tault Community

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Powerleveling for Clerics

Cleric’s Overview 1
Levels 12-25 1
Levels 26-34 2
Level 35-45 2

Cleric’s Overview

Lets face it you are a groups healer. Your fighting skills aren’t very good your damage spells aren’t very good. But clerics are the best against undead..so it is with undead creatures that you will powerlevel.
Zones for powerleveling against undead creatures that will be useful to you are Unrest, random undead camps in East Karana/West Commonlands/East Commonlands/South Ro.


Levels 12-25

There is Cleric paradise…everyone wants you in their group, which is fine but soloing, seem to get you the fastest experience. Go here when you are 12th level. You can gain many levels here so get comfortable here

Tricks to Gaining Experience

Only attack blue creatures (dying costs experience and time and risk of dying again to retrieve your corpse).

Pull the blue creatures to a safe area (remember that trains are very likely which will kill you fast…so pull the creatures to a safe area to fight them).

Stay close to a zone (in case you get in trouble and need to zone to safety).

Use divine aura to save your life (this spell will give you around 30 seconds of invincibility to get away from creatures and zone).

Always use your undead spells and stay fully buffed at all times (clerics have the best spells against undead so use them because that’s your advantage).

Don’t heal yourself in battle (it takes too much time to target yourself, stop attacking and cast a heal spell on yourself)(that whole time you could be doing damage to the creature and instead your letting it do more damage to you while you try to heal yourself).

Pull creatures out of the house until your high enough level to stay in there.

Levels 26-34

Specters in The Feerrott.

A good strategy for killing these creatures is to fear them and follow them while attacking. I should note that casting a fear spell on them first causes them to go get help from his buddies before coming back to you…so cast an undead spell on it first..then fear it. After you cast fear on it then med until you either have full mana or it starts coming back again. Blast it once and cast fear on it again. You can repeat this process until it is dead.

Another strategy is to cast a undead spell on them from a distance then run to near a zone point so in case something goes wrong you can always zone to safety.


Level 35-45

Not the best idea but very helpful if you stay by a zone. Fear is a bad spell to use in here. It will cause a deadly train to form and come to kill you. Root or enstill is your best bet. The trick is to lure them to a safe spot (near a zone) and don’t let them run from you. Since Lower guk is the dead side your undead spells are put to use again. Other then by staying near a zone and not letting them run away or go get help there is no other technique to powerleveling in here soloing


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Posted: August 29th, 2004, 7:12 pm
 
tault_noki

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I found a definate flaw in your strat bro, lvl 12-25 you should have your butt in Pauldal Caverns. This is the best xp from lvl 12-25 in the entire game, the zone has a natural xp bonus so if you have a full group you have a 100%+ xp bonus. And benig a cleric you will get a group in a matter of minutes. I have ran many alts through here (my main is a 65 sk and is elemental flagged) and we still come here even if being pl'd by a druid or enchanter. You can go from 12-25 in a day easily here


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Posted: August 30th, 2004, 8:39 am
 
tault_jetwhite
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Agreed, PC = noobie heaven :<


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