taultunleashed logoRashere on General Upcoming Changes : EQ1 EverQuest 1 News
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Rashere on General Upcoming Changes : EQ1 EverQuest 1 News

Posted: August 29th, 2006, 10:07 am
 
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Few things coming up

AA
We’re moving the AA system to a more relative system so the amount of AA experience you gain will be based on the difficulty (con level) of the NPC you killed rather than its level (quest XP and other ways of getting AA are likewise converted over to the new system).

Spell Resists
We’ll be introducing a new spell resist formula that will make spell resists much more lenient than they have been in the past.

Death
We’ll be changing death so that when you die, you will be “hovering” over your body and can choose to stay that way while waiting for a resurrection instead of immediately zoning to your bind point. This is being done to help players on slow connections who take a big hit from having to zone twice when they die.

Character Creation
We’ve changed character creation to make it more graphical, allow characters to be created from a single page, and update it to include features associated with the new Drakkin race.

Endless Quiver
We’ve introduced the ability to create new arrows that are not affected by Endless Quiver. These arrows will specifically be marked as “Expendable”.


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