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Eqlive/Eqemu : EQ1 EverQuest 1 Submissions

Posted: January 31st, 2005, 10:58 am
 
tault_xabob
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Hello I would like to apply for access to eq1 and eq2 fourms here i will submit this for it.

Makes any npc a banker on Eqemu
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#include "../MQ2plugin.h"

VOID makebanker(PSPAWNINFO pChar, PCHAR szLine)
 {
    if (pTarget && ppTarget) {
   PSPAWNINFO Target = (PSPAWNINFO)pTarget;
    Target->Class = (byte)40;
    WriteChatColor("Your target is now a banker!", CONCOLOR_RED);
    }
    else {
       WriteChatColor("NO TARGET SELECTED!", CONCOLOR_RED);
    }
 }


Works with live /zone plugin

(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#include "../MQ2Plugin.h"

PreSetup("MQ2Zone");

VOID GateBind(PSPAWNINFO, PCHAR);
VOID ZoneShift(PSPAWNINFO pChar, PCHAR szLine);

VOID ZoneShift(PSPAWNINFO pChar, PCHAR szLine)
{
   CHAR szMsg[MAX_STRING] = {0};     
   DWORD ZoneToGoTo;
   ZoneToGoTo = GetZoneID(szLine);
   sprintf(szMsg,"Going to zone %s, id %d",szLine,ZoneToGoTo);
   WriteChatColor(szMsg,USERCOLOR_DEFAULT);
   GetCharInfo()->ZoneBoundId = ZoneToGoTo;
   pChar->Type = SPAWN_CORPSE;
}

VOID GateBind(PSPAWNINFO pChar, PCHAR szLine)
{       WriteChatColor ("Gating...",CONCOLOR_RED);
       pChar->Type = SPAWN_CORPSE;
}

PLUGIN_API VOID InitializePlugin(VOID)
{
        AddCommand("/zone",ZoneShift);
   AddCommand("/gate",GateBind);
}


PLUGIN_API VOID ShutdownPlugin(VOID)
{
   DebugSpewAlways("Shutting down MQ2Zone");
   RemoveCommand("/gate");
   RemoveCommand("/zone");
}


Eqemu only set speed
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#include "../MQ2Plugin.h"

VOID setspeed(PSPAWNINFO pChar, PCHAR szLine)
  {
        char szString[MAX_STRING] = {0};
        int speed = atoi(GetArg(szString, szLine, 1));
        sprintf(szLine, "%i", speed);
        WriteChatColor(szLine, CONCOLOR_BLUE);
        pChar->RunSpeed = (byte)speed;
     
  }


Makes any npc nokos might work on live

(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#include "../mq2plugin.h"
 
VOID NoKos(PSPAWNINFO pChar, PCHAR szLine)
 {
  static int gSpawnID;
  if (pChar->SpawnID!=0){ 
   gSpawnID = pChar->SpawnID;
   WriteChatColor("Making you non-kos",USERCOLOR_TELL);
   pChar->SpawnID = 0;
  } else {
   pChar->SpawnID = gSpawnID;
   WriteChatColor("Making you mortal",USERCOLOR_TELL);
  }
 }    


/warp code with /savespot witch lets you /savespot bank and /warp load bank will poof you there whenever you need it and its zone specific

(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#include "../MQ2Plugin.h"

PSPAWNINFO pChar;
PZONEINFO Zoneinfo = (PZONEINFO)pZoneInfo;

#define ZonetoSafeCord 0x4370CA

VOID warp(PSPAWNINFO pChar, PCHAR szLine);
VOID savespot(PSPAWNINFO pChar, PCHAR szLine);

PreSetup("MQ2Warp");

PLUGIN_API VOID InitializePlugin(VOID)
{
   DebugSpewAlways("Initializing MQ2Warp");
   AddCommand("/warp", warp);
   AddCommand("/savespot", savespot);
}

PLUGIN_API VOID ShutdownPlugin(VOID)
{
   DebugSpewAlways("Shutting down MQ2Warp");
   RemoveCommand("/warp");
   RemoveCommand("/savespot");
}

VOID warp(PSPAWNINFO pChar, PCHAR szLine)
{
   PSPAWNINFO Target = (PSPAWNINFO)pTarget;
   if (strcmp (szLine, "target") == 0) {
      if (pTarget && ppTarget) {
         float orgY = Zoneinfo->Unknown0x1ec[0]; 
         float orgX = Zoneinfo->Unknown0x1ec[1]; 
         float orgZ = Zoneinfo->Unknown0x1ec[2]; 
         Zoneinfo->Unknown0x1ec[0] = Target->Y;
         Zoneinfo->Unknown0x1ec[1] = Target->X;
         Zoneinfo->Unknown0x1ec[2] = Target->Z;
         sprintf(szLine, "Warping to %s", Target->Name);
         WriteChatColor(szLine, CONCOLOR_BLUE);
         sprintf(szLine, "at  %f, %f, %f", Target->X, Target->Y, Target->Z);
         WriteChatColor(szLine, CONCOLOR_BLUE);
         DWORD warp = ZonetoSafeCord;
         __asm call dword ptr [warp];
         Zoneinfo->Unknown0x1ec[0] = orgY;
         Zoneinfo->Unknown0x1ec[1] = orgX;
         Zoneinfo->Unknown0x1ec[2] = orgZ;
      }
   }
   else if (strcmp (szLine, "succor") == 0) {
      sprintf(szLine, "Succoring to default zone safe point");
      WriteChatColor(szLine, CONCOLOR_BLUE);
      DWORD warp = ZonetoSafeCord;
         __asm call dword ptr [warp];
   }
   else if (strncmp(szLine, "loc", 3) == 0)  {
      float location[2] = {0};
      char szString[MAX_STRING] = {0};
      float orgY = Zoneinfo->Unknown0x1ec[0]; 
      float orgX = Zoneinfo->Unknown0x1ec[1]; 
      float orgZ = Zoneinfo->Unknown0x1ec[2];
      location[0] = atof(GetArg(szString, szLine, 2));
      location[1] = atof(GetArg(szString, szLine, 3));
      location[2] = atof(GetArg(szString, szLine, 4));
      Zoneinfo->Unknown0x1ec[0] = location[0];
      Zoneinfo->Unknown0x1ec[1] = location[1];
      Zoneinfo->Unknown0x1ec[2] = location[2];
      sprintf(szString, "Warping to: %f, %f, %f", location[0], location[1], location[2]);
      WriteChatColor(szString, CONCOLOR_BLUE);
      DWORD warp = ZonetoSafeCord;
      __asm call dword ptr [warp];
      Zoneinfo->Unknown0x1ec[0] = orgY;
      Zoneinfo->Unknown0x1ec[1] = orgX;
      Zoneinfo->Unknown0x1ec[2] = orgZ;
   }
   
   else if (strncmp(szLine, "load", 4) == 0) {
      PCHARINFO pCharInfo = GetCharInfo();
      char szString[MAX_STRING] = {0};
      char szTemp[MAX_STRING];
      char name[10] = {0};
      char zone[64] = {0};
      float loc[2] = {0};
      float orgY = Zoneinfo->Unknown0x1ec[0]; 
      float orgX = Zoneinfo->Unknown0x1ec[1]; 
      float orgZ = Zoneinfo->Unknown0x1ec[2];
      
      sprintf(zone, GetFullZone(pCharInfo->zoneId));
      sprintf(name, GetArg(szString, szLine, 2));
      GetPrivateProfileString(zone,name,"NULL",szTemp,MAX_STRING,INIFileName);
      if (strcmp(szTemp,"NULL") == 0) {
         sprintf(szTemp, "%s is not a valid target", name);
         WriteChatColor(szTemp, CONCOLOR_RED);
      }
      
      else {
         loc[0] = atof(strtok(szTemp, ","));
         loc[1] = atof(strtok(NULL, ","));
         loc[2] = atof(strtok(NULL, ","));
            
         Zoneinfo->Unknown0x1ec[0] = loc[1];
         Zoneinfo->Unknown0x1ec[1] = loc[0];
         Zoneinfo->Unknown0x1ec[2] = loc[2];
         sprintf(szString, "Warping to: %f, %f, %f", loc[0], loc[1], loc[2]);
         WriteChatColor(szString, CONCOLOR_BLUE);
         DWORD warp = ZonetoSafeCord;
         __asm call dword ptr [warp];
         Zoneinfo->Unknown0x1ec[0] = orgY;
         Zoneinfo->Unknown0x1ec[1] = orgX;
         Zoneinfo->Unknown0x1ec[2] = orgZ;
         }
   }
      else if (strncmp(szLine, "invis", 5) == 0) {
         DWORD invis = EQPlayer__ForceInvisible;
         __asm call dword ptr [invis];
   }
      
}
VOID savespot(PSPAWNINFO pChar, PCHAR szLine)
{
   PCHARINFO pCharInfo = GetCharInfo();
   char szString[MAX_STRING] = {0};
   char name[10] = {0};
   char zone[64] = {0};
   char loc[MAX_STRING] = {0};
   float location[2] = {0};
   location[0] = pChar->X;
   location[1] = pChar->Y;
   location[2] = pChar->Z;
   sprintf(zone,GetFullZone(pCharInfo->zoneId));
   sprintf(name,GetArg(szString, szLine, 1));
   sprintf(loc, "%f,%f,%f", location[0], location[1], location[2]);
   if (strcmp(name,"") == 0) {
      WriteChatColor("Please input a keyword when using /savespot", CONCOLOR_RED);
   }
   else {
      WritePrivateProfileString(zone,name,loc,INIFileName);
      WriteChatColor("Saving data to INI", CONCOLOR_GREEN);
      WriteChatColor(zone, CONCOLOR_GREEN);
      WriteChatColor(name, CONCOLOR_GREEN);
      WriteChatColor(loc, CONCOLOR_GREEN);
   }
}


And some eq2 offsets i sumbled acrossed

(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
#define EQ2__RegisterPrimaryGameSceneConsoleCommands   0x44A600
#define EQ2__EnablePrimaryGameSceneConsoleCommands      0x6688FA
#define   EQ2__EnableShorthandConsoleCommands            0x668A8B
#define EQ2__UnregisterGameSceneConsoleCommands         0x669737

//Note:  Some of these may be GM Only Commands
#define Command_Con                  0x488320
#define Command_Time               0x48C330
#define Command_Quit               0x48B220
#define Command_Camp               0x48B240
#define Command_Loc                  0x48C8F0
#define Command_NextPOVSettings         0x48A490
#define Command_CL_SetPOV            0x48A560
#define Command_CameraRecenter         0x488370
#define Command_LoadUI               0x48D0D0
#define Command_DefaultUI            0x48D1F0
#define Command_WindowResetRect         0x48A660
#define Command_WindowResetAll         0x48A6A0
#define Command_WindowUnlockAll         0x48A6E0
#define Command_WindowLockAll         0x48A720
#define Command_CloseTopWindow         0x488380
#define Command_ShowInventory         0x488E40
#define Command_ShowCombatArtBook      0x488F10
#define Command_NewChatWindow         0x48B4B0
#define Command_OpenChatWinow         0x488390
#define Command_PrimaryChatWindow      0x4883E0
#define Command_ShowChatOptions         0x488E90
#define Command_DefaultChatCommand      0x48F3C0
#define Command_Bug                  0x48BF90
#define Command_Typo               0x488DA0
#define Command_Feedback            0x488DF0
#define Command_BeginChatInput         0x488420
#define Command_BeginChatReply         0x488400
#define Command_ClearAbilityQueue      0x488F40
#define Command_TargetPC            0x48A820
#define Command_SetSocial            0x48D260
#define Command_DestroyInventoryItem   0x48D410
#define Command_LocalCloseStore         0x48D760
#define Command_ConfirmAttuneInv      0x48D920
#define Command_ConfirmAttuneEquip      0x48DBB0
#define Command_CollectAllHouseItems   0x48A910
#define Command_RelinquishHouse         0x48DE40
#define Command_RelinqHouseNoConfirm   0x48AA10
#define Command_ToggleHotKeyWindow      0x4887D0
#define Command_LoadHotKeys            0x48FAB0
#define Commnad_SaveHotKeys            0x48FA90
#define Command_ToggleAutoAttack      0x488480
#define Command_ToggleRangedAttack      0x4884C0
#define Command_ToggleSitting         0x488F60
#define Command_Filter               0x48CF00
#define Command_ChatPageUp            0x488D60
#define Command_ChatPageDown         0x488D80
#define Command_TargetNone            0x488500
#define Command_TargetSelf            0x488510
#define Command_TargetPet            0x488520
#define Command_TargetNearestNPC      0x488530
#define Command_TargetNextNPC         0x488550
#define Command_TargetPrevNPC         0x488570
#define Command_TargetNearestPC         0x4885D0
#define Command_TargetGroupMember      0x48AB00
#define Command_TargetGroupPet         0x48ABC0
#define Command_WhoTarget            0x489040
#define Command_TellTarget            0x4891F0
#define Command_ToggleRunning         0x4893B0
#define Command_ToggleFollow         0x4885F0
#define Command_ShowFollowTarget      0x488620
#define Command_StoreSetPriceLocal      0x488610
#define Command_WindowSettings         0x48E150
#define Command_ToggleInstructionWnd   0x492580
#define Command_EnableGameEvent         0x488630
#define Command_DisableGameEvent      0x488660
#define Command_ShowWindow            0x48E3A0
#define Command_HideWindow            0x48E440
#define Command_EnableWindow         0x48E4E0
#define Command_DisableWindow         0x48E580
#define Command_FlashWindow            0x48E620
#define Command_LootItem            0x48AD50
#define Command_GetDestroyCoinQuantity   0x48E7B0
#define Command_InspectReward         0x48AF20
#define Command_GetMWQ               0x48E960
#define Command_ActionMWQ            0x48AE40
#define Command_ShowEmotes            0x489430
#define Command_ShowMacros            0x489470
#define Command_EditMacro            0x488690
#define Command_ClearHotkey            0x48B690
#define Command_ClearHotkeyBank         0x48B730
#define Command_SetHotbarKeymap         0x488850
#define Command_OpenNextHotbar         0x4888A0
#define Command_CloseHotbar            0x4888B0
#define Command_Petition            0x4894B0
#define Command_ToggleHelpWindow      0x489500
#define Command_Help               0x48AC80
#define Command_ToggleChat            0x4895D0
#define Command_ToggleCommunity         0x489600
#define Command_ToggleCompass         0x489660
#define Command_ToggleGroup            0x489690
#define Command_ToggleRaid            0x489700
#define Command_ToggleGuild            0x489E40
#define Command_ToggleInventory         0x489770
#define Command_TogglePersona         0x4897A0
#define Command_ToggleKnowledge         0x4897D0
#define Command_ToggleTradeskills      0x489800
#define Command_ToggleMaintainedSpells   0x489860
#define Command_ToggleMap            0x4898D0
#define Command_TogglePet            0x489900
#define Command_TogglePlayer         0x489970
#define Command_ToggleEffects         0x4899A0
#define Command_ToggleQuestHelper      0x4886D0
#define Command_ToggleQuestJournal      0x488740
#define Command_ShowQuestJournal      0x4887A0
#define Command_ToggleSkills         0x489A10
#define Command_ToggleSocials         0x489A40
#define Command_ToggleStartMenu         0x489A70
#define Command_ToggleTargetWindow      0x489AC0
#define Command_ToggleExpWindow         0x489B30
#define Command_ToggleShutdownWindow   0x489B90
#define Command_ToggleWaypointWindow   0x48B5D0
#define Command_ToggleShowAdvExp      0x489B60
#define Command_ToggleBags            0x488840
#define Command_ToggleSociety         0x489820
#define Command_Log                  0x48BB60
#define Command_LeaveAll            0x489F20
#define Command_Channellist            0x48F4B0
#define Command_LeaveChannel         0x48B840
#define Command_WhoChannel            0x48B9A0
#define Command_BagOpen               0x489BC0
#define Command_Report               0x48F6D0
#define Command_AdvChoiceRequest      0x489530

//The next commands are registered in different functions.
//The commands seem to serve the same purpose, and have the same
//names in the source; however, I believe they're either outdated
//or else are part of a 'benchmarking' connection state to the game
//that devs use with the client.
#define Command_SetTime1            0x405210
#define Command_SetTime2            0x4B5B20
#define Command_SetDate1            0x405A80
#define Command_SetDate2            0x4B5DB0
#define Command_ListActors1            0x405ED0
#define Command_ListActors2            0x4B6200

#define EqConstants__getGroupYellMethodIDFromString         0x870571
#define EqConstants__getGroupYellMethodStringFromID         0x8704D6
#define EqConstants__getGroupLootMethodIDFromString         0x8703FC
#define EqConstants__getGroupLootMethodStringFromID         0x870349
#define EqConstants__getZoneInstanceContextIDFromString      0x870226
#define EqConstants__getZoneInstanceContextStringFromID      0x870143
#define EqConstants__getHouseAccessIDFromString            0x870039
#define EqConstants__getHouseAccessStringFromID            0x86FF56
#define EqConstants__getGuildIDFromString               0x86FE7B
#define EqConstants__getGuildStringFromID               0x86FDC8
#define EqConstants__getScriptThresholdIDFromString         0x86F836
#define EqConstants__getScriptThresholdStringFromID         0x86F747
#define EqConstants__getSignalIDFromString               0x86F64A
#define EqConstants__getSignalStringFromID               0x86F527
#define EqConstants__getRulesetIDFromString               0x86F306
#define EqConstants__getRulesetFromID                  0x86F247
#define EqConstants__getDamageFromWieldStyleID            0x86F16E
#define EqConstants__getCoinTypeIDFromString            0x86F06E
#define EqConstants__getCoinTypeStringFromID            0x86EF7F
#define EqConstants__getWieldStyleIDFromString            0x86EEA8
#define EqConstants__getWieldStyleDisplayStringFromID      0x86EDCE
#define EqConstants__getWieldStyleStringFromID            0x86ECF7
#define EqConstants__getHearCombatFromString            0x86EBA8
#define EqConstants__getACMultFromString               0x86EACD
#define EqConstants__getDamageFromString               0x86E9F4
#define EqConstants__getPetCommandIDFromString            0x86E883
#define EqConstants__getEquipSlotsIDFromString            0x86E32A
#define EqConstants__getEquipSlotDisplayStringFromID      0x86E041
#define EqConstants__getEquipSlotStringFromID            0x86DD56
#define EqConstants__getDamageTypeIDFromString            0x86DA80
#define EqConstants__getDamageTypeStringFromID            0x86D321
#define EqConstants__getSpellEventIDFromString            0x86D21D
#define EqConstants__getSpellEventStringFromID            0x86D116
#define EqConstants__getSpellStackingRuleIDFromString      0x86D042
#define EqConstants__getSpellStackingRuleStringFromID      0x86CF6B
#define EqConstants__getResourcePoolIDFromString         0x86CE97
#define EqConstants__getSpellActivationFlagFromString      0x86CB19
#define EqConstants__getResourcePoolStringFromIDCopy      0x86CA42
#define EqConstants__getResourcePoolStringFromID         0x86C96B
#define EqConstants__getSpellAttributeScaleTypeIDFromString 0x86C897
#define EqConstants__getSpellAttributeScaleTypeStringFromID   0x86C7C0
#define EqConstants__getSpellTargetTypeIDFromString         0x86C688
#define EqConstants__getSpellTargetTypeStringFromID         0x86C54D
#define EqConstants__getSpellCombatDispositionIDFromString   0x86C461
#define EqConstants__getSpellCombatDispositionStringFromID   0x86C372
#define EqConstants__getSpellBeneficialPromptIDFromString   0x86C29E
#define EqConstants__getSpellBeneficialPromptStringFromID   0x86C1C7
#define EqConstants__getSpellCategoryIDFromString         0x86C047
#define EqConstants__getSpellCategoryStringFromID         0x86BEC4
#define EqConstants__getSpellDropIDFromString            0x86BD74
#define EqConstants__getSpellDropStringFromID            0x86BC21
#define EqConstants__getSpellStateIDFromString            0x86BA59
#define EqConstants__getSpellStateStringFromID            0x86B88E
#define EqConstants__getSpellTradeskillPropIDFromString      0x86B756
#define EqConstants__getSpellTradeskillPropStringFromID      0x86B61B
#define EqConstants__getSpellPropIDFromString            0x86B213
#define EqConstants__getSpellPropStringFromID            0x86AE08
#define EqConstants__getSpellPropTypeIDFromString         0x86ACA8
#define EqConstants__getSpellPropTypeStringFromID         0x86AB6D
#define EqConstants__getMeleePositionIDFromString         0x86AA99
#define EqConstants__getMeleePositionStringFromID         0x86A9C2
#define EqConstants__getReagentNameTypeIDFromString         0x86A8EE
#define EqConstants__getReagentNameTypeStringFromID         0x86A817
#define EqConstants__getAttIDFromString                  0x86A5CF
#define EqConstants__getAttStringFromID                  0x86A4C8
#define EqConstants__getAggressiveIDFromString            0x86A3F4
#define EqConstants__getAggressiveStringFromID            0x86A31D
#define EqConstants__getRoleIDFromString               0x86A219
#define EqConstants__getRoleStringFromID               0x86A112
#define EqConstants__getArchetypeIDFromString            0x86A008
#define EqConstants__getArchetypeStringFromID            0x869EE5
#define EqConstants__getTSClassIDFromString               0x869CFF
#define EqConstants__getTSClassStringFromID               0x869B1C
#define EqConstants__getClassIDFromString               0x869695
#define EqConstants__getClassStringFromID               0x869212
#define EqConstants__getClassTypeIDFromString            0x869138
#define EqConstants__getClassTypeStringFromID            0x869085
#define EqConstants__getAlignmentIDFromString            0x868F93
#define EqConstants__getRaceIDFromString               0x868BC5
#define EqConstants__getRaceStringFromID               0x8689BE
#define EqConstants__getGenderIDFromString               0x8688EA
#define EqConstants__getGenderStringFromID               0x868813
#define EqConstants__getTypeIDFromString               0x868727
#define EqConstants__getTypeStringFromID               0x868638


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