taultunleashed logo12/3 Notes : EverQuest 2 General Discussions
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12/3 Notes : EverQuest 2 General Discussions

Posted: December 6th, 2004, 1:56 am

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Joined: August 21st, 2004, 5:20 pm
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*** Zones ***

- The connections between Vermin's Snye and the Crypt of Betrayal should now be working correctly.

*** Items ***

- Archetype quest rewards on the Isle of Refuge have been changed to NO TRADE and NO VALUE.
- The Black Tainted armor pieces from the Tomb of Valor had their stats reduced and level ranges lowered to be more appropriate for the encounter level range.

*** Tradeskills ***

- Tradeskill recipe books no longer drop on the Isle of Refuge.
- The minimum skill required to harvest objects in Antonica and Commonlands has been lowered.
- A new crop is in bloom! Blue succulents are now harvestable in Nektulos Forest and Thundering Steppes.

*** Spells, Combat Arts, Skills, and Abilities ***

- Inquisitor: Favor of the Repentant spell line's healing component per attack functions once again.
- Wizard: Lightning Flash - Spell damage was adjusted to be more in line with comparable AoE damage spells.
- Wizard: Benumb - Casting time was reduced to one second, reuse time was increased to twenty seconds.
- Wizard: Blazing Intimidation - Casting time was reduced from four seconds to two seconds.
- Druid, Cleric, and Shaman summoned Priest resurrection items should function more reliably and only revive Priest professions.
- Strangling Shot should now be working correctly.
- Taunt abilities have been made more effective.
- Monks and Bruisers can now wield round shields in addition to bucklers.
- Combat arts now have the same probability to hit difficult encounters as spells.
- A maximum limit has been placed on the effectiveness of skill buffs and debuffs.
- Both NPCs and players now do more damage at level 20 and above. Damage and healing spells have been increased in potency accordingly.
- NPC and PC hit points at level 20 and higher have been increased.

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