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Aliases : EverQuest 2 General Discussions

Posted: May 17th, 2005, 12:47 pm
 
twilightadmin
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note: Im not sure which category this should go in (guides? macros? general discussion?) so I'll put it here and leave it to a mod to move it as they see fit

There are several /commands that have been 'in-game' since as early as beta, but don't yet work. I check them periodicly to see if they've been implemented yet, and today it paid off: /alias now works!

For those of you who played SWG, no further explaination is needed- its implemented in the same way as that game, so enjoy.

For the rest: An alias allows you to create 'custom' game commands. They function essential like in-game macros, with the difference being that rather than binding them to a hot key, you activate them by using the custom command you set them to.


The syntax:
/alias [new command name]:[existing command]
so, for example,
/alias ?:sit
creates a new command: /? which, when executed, causes you to sit.
Ok, no big deal, right? well, you can chain commands using the space-semicolon-space syntax you should already be familiar with. So, lets create an actual useful alias.
/alias !:yell ; toggleautoattack ; doability Sprint
Now, without taking up a valuable hotkey spot, you've created a new command /! which, when used, does the following: breaks an encounter, stops autoattack (I have to put this in because I leave autoface on- I can't tell you how many times I've died because I was trying to run away from a mob, but kept getting turned around to run back to the mob because I failed to stop attacking after I broke the encounter) and starts sprinting. Pretty handy.

Or heres another: your a priest. You can summon food water. But if your like me, you don't keep that spell on any hotbar thats handy- if sombody asks for summoned food/drink, I have to open my book, change pages to my spells, and then click the spell. screw that.
/alias food:doability Summon Food and Water

bada bing. next time sombody asks for food- I just target them and type /food. How cool is that?

I haven't yet tested putting macros in aliases, or vice-versa. It may be possible, but there is the issue of recursion (looping macros- a big no-no per SOE), so it may be blocked. stay tuned, and feel free to add your own useful aliases.


cross-posting to Tault, so don't bother 'submitting' it you leeching wanabes. You know who you are...XU Twilightadmin=Tault discoduck. Both me.


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Posted: May 19th, 2005, 8:26 pm
 
dcarnage
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Nice find!


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Posted: May 31st, 2005, 4:37 pm
 
calman
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woot great find. solved my problem with lots of master strikes on one button :)


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