taultunleashed logoDefiler Spell List 1-45 : EverQuest 2 General Discussions
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Defiler Spell List 1-45 : EverQuest 2 General Discussions

Posted: November 5th, 2004, 1:57 pm
 
Defiler
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Defiler

Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Wailing Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
11 Contagion Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Spectral Ward Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Spirit of the Wolf Increases the run speed of the target party member. (Does not stack with Pathfinding abilities)
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Wards of Spirit Wards (prevents Health damage) the group
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Eidolic Ward Wards (prevents Health damage) a group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Auspice Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
17 Admonishing Smite Does instant Divine damage to the target
18 Spirit of the Bull Increases Strength and Stamina attributes for all party members.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Baleful Countenance Grants a Wraith form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Fulginous Sphere Does Disease damage over-time and decreases attack speed on the target
24.3 Keening Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
25 Miasma Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
26 Curse of Shielding Impairment placed on a target opponent that has a chance to ward the defender and does instant Disease damage to the attacker (target of the impairment).
26.3 Spectral Guard Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Wards of Shadow Wards (prevents Health damage) the group
29 Distill Soul Impairment placed on a target opponent that creates a soul essence crystal in the caster's inventory if the target opponent is killed while the impairment is active. A soul essence crystal will replenish Health instantly on the user of the crystal.
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Omen Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
31 Reproving Smite Does instant Divine damage to the target
32 Aphotic Touch Does Disease damage over-time and decreases Noxious mitigation on the target and surrounding encounter members within the area of effect
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Spirit of the Rhino Increases Strength and Stamina attributes for all party members.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Sinister Countenance Grants a Wraith form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
35 Tendrils of Fear Augmentation placed on each party member that has a chance to decrease Attack Speed and Agility on the attacker per successful hit.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Howling Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
38.3 Fulginous Coil Does Disease damage over-time and decreases attack speed on the target
39 Primordial Terror Causes the target opponent to flee in fear for a short time, and then prevents movement on the target after the fear expires.
39.3 Pox Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
40 Spectral Shroud Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
40.3 Bane of Shielding Impairment placed on a target opponent that has a chance to ward the defender and does instant Disease damage to the attacker (target of the impairment).
41 Eerie Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. (Can only be focused on one target at a time) Also places an impairment on the attacker responsible. This im
41.3 Diversion Point-blank area of effect Hate reduction.
42 Mail of Souls Reduces Hate towards the caster and does instant Disease damage to the attack, converting a portion of this damage to Health replenishment on the caster.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Wards of Umbra Wards (prevents Health damage) the group
43 Greater Healing Replenishes Health instantly to a group member
43.3 Crystallize Soul Impairment placed on a target opponent that creates a soul essence crystal in the caster's inventory if the target opponent is killed while the impairment is active. A soul essence crystal will replenish Health instantly on the user of the crystal.
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Prophecy Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
45 Dread Invective Augmentation that has a chance to do Disease damage over-time and place an impairment on the target that does Disease damage each time the target consumes Power
45.3 Condemning Smite Does instant Divine damage to the target


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Posted: December 16th, 2004, 1:19 pm
 
Torchy
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This isn't correct. I play a 22 Defiler on Perma, and these look like Beta spells vs. live spells. I don't have some of the ones listed that I supposedly should by now.


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