As the beta and launch of Rise of Kunark starts to loom close on the horizon, the EverQuest II development team is starting to put in some extra time at work. Months of work have already gone into the coming expansion, and now it's time to put everything together, polish it up, and share it with our community. So the lights are staying on later in the SOE San Diego offices, as the team puts in extra hours to get things done.
As you can see though, SOE gets 'crunch time' right and takes care of our dev team when the long hours start!
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