taultunleashed logoMacroh Masheen, all purpose game bot : EverQuest 2 General Discussions
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Macroh Masheen, all purpose game bot : EverQuest 2 General Discussions

Posted: March 25th, 2005, 2:34 am
 
tault_rain dog
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www.Wannabe Xunleashed.com

I'm a paying member here, I do not think i should have my posts deleted btw.

Anyways, compared to XUnleashed(of which i have 6 licenses of) my app is far superior. It is still in developement and has pretty much 0 userbase, but it's really powerful.

Check it out and tell me what you think.


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Posted: March 25th, 2005, 5:59 am
 
Tault_deceptic

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;edit

slander removed to avoid drama


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Posted: March 25th, 2005, 6:04 am
 
tault_rain dog
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what slander was there?


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Posted: March 25th, 2005, 6:49 am
 
Tault_nazeroth

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Not a bad website, you need to get a more professional heading though.
Your program seems to be pretty good but i'm wondering how many people will actually PAY considering there are many other tools like yours out there that are free, have a massive userbase and no doubt a lot more advanced (they've been going for years).
Furthermore, no programmer is going to buy your tool if they are going to make their macro public, because then everyone else will have to buy it, and people have trouble paying $25 a YEAR for this site, let alone your tool.
I'd suggest you setup more of a 'Donation' system.

Anyway, good luck with this project of yours. :wink:


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Posted: March 25th, 2005, 7:44 am
 
tault_rain dog
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The webdesign is all me so far. I have very little time to spend developing web stuff, all of my time is spent between 21 credit hours at school, 40hrs work week and developing the app.

There are a lot of few macro apps, but really none other than forceshock and xu that support as many games. Most of the apps out there deal specifically for 1 game, such as EasyUO or macroquest, or macrocrafter or lin2walker/rich.

What my app has that forceshock or xu do not have however is an easy to use developement environment and easy to use debug abilities, plus the script engine used is far better than vbscript or LUA. I have a lot of plans for MM in the future that will make it a really amazing application.


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Posted: March 25th, 2005, 9:01 am
 
Tault_nazeroth

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I'm no coder so i can't really judge how well it all works, but it sounds very promising. But like i said before, do you think making people pay is the best option? Maybe make a lite and pro version.


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Posted: March 26th, 2005, 1:45 am
 
tault_dice
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I am a scripter I will check it out

first and formost! ROFLMAO!!! Nexus TK and Darkages? I used to work for them! LOL

Other then that still need to take a look


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Posted: March 26th, 2005, 2:28 am
 
tault_sirusdv
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Not to sound like a !@#$%^&*, but this just looks like you created a few apis and and an interface to JS with a script debugger attached... why not do this yourself with Java? or C#?


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Posted: March 26th, 2005, 3:49 am
 
tault_rain dog
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It's not javascript.

The engine is superior to javascript in many ways, most importantly in its ability to interface w/ c++ and its speed.

It also takes the pain out of doing a lot of complex things that a lot of programmers do not otherwise know how to do such as Dll injection, process enumeration, reading and writing memory, soon there will be directx hooking, threading and other improvements and eventually a JIT assembler.

If you want a wrapper around vbscript/jscript, get XUnleashed. If you want something that is easier to use get macroh masheen.


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Posted: March 27th, 2005, 4:06 pm
 
tault_sexseriph
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ok here is my 2 cents i am a gamer that loves to game no matter what the game but have my prefrences and if the occasion arrises get a little edge if possible but now please if you make it availible to most games who have no idea what you are trying to do and charge them i feel that is not the best choice


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Posted: March 29th, 2005, 1:13 am
 
tault_rain dog
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Don't quite get what you are trying to say,

The program is a general macroer/bot creation tool. Similar to XUnleashed, EasyUO, MacroQuest etc.

My app is just designed to be better and more easily extendable.

Oh and dice, i beta tested Darkages, it was fun for a while, had the highest level character a couple of times =) Also had a nice lvl 72 priest who had had 255 int since like lvl 12 or something (this was back when the highlest lvl was around 72 in game) but got banned twice.


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