taultunleashed logoTemplar Spell List 1-35 : EverQuest 2 General Discussions
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Templar Spell List 1-35 : EverQuest 2 General Discussions

Posted: November 5th, 2004, 1:52 pm
 
Templar
Templar's Reps:
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Level,Name,Skill,HO Icon,Description
1,Minor Healing,Inspirations,Chalice,Replenishes Health instantly to a group member.
3,Smite,Inspirations,Hammer,Does instant Divine damage to the target
4,Minor Archhealing,Inspirations,None,Major replenishment of Health instantly to a group member
5,Courage,Inspirations,None,"Grants Stamina and Armor Class to the group. This spell also grants an additional bonus to Health, Power, Armor Class, and grants the chance of additional instant Divine damage on a successful melee attack to the caster."
6,Cure Noxious,Inspirations,Holy Symbol,Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6,Summon Food and Water,Inspirations,None,Summons Food and Drink for the target group member
7,Minor Regeneration,Inspirations,Druidic Stones,Replenishes Health over a period of time to a group member.
8,Revive,Inspirations,None,Resurrects a dead target (Caster cannot be directly engaged in combat)
9,Minor Ward,Inspirations,Moon,Wards (prevents Health damage) a group member
10,Rebuke,Theurgy,Eye,Reduces Armor Class and Divine mitigation on the target. (Can only be focused on one target at a time)
11,Favor of the Phoenix,Inspirations,None,Summons a Crystallized Phoenix Feather into the target party member's inventory. This feather can be used to revive a fallen priest.
11,Radiant Strike,Theurgy,Hammer,Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
12,Bestowal of Vitae,Theurgy,Chalice,"Augmentation that instantly heals the target group members when they are successfully attacked, but has a limited number of heals before expiring."
13,Cure Trauma,Inspirations,Holy Symbol,"Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability."
13,Distract,Inspirations,Hammer,Point-blank area of effect Hate reduction.
13,Odyssey,Theurgy,None,"Transports the target party member to their home city, specifically to the temple of each city."
14,Soothing Sermon,Theurgy,Chalice,"Augmentation placed on each group member, that instantly heals the group member when they are successfully attacked but has a limited number of heals before expiring."
14,Minor Group Healing,Inspirations,None,Replenishes Health instantly to the group
15,Lesser Healing,Inspirations,Chalice,Replenishes Health instantly to a group member
15,Radiance,Theurgy,Chalice,"Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring. This augmentation does not have a casting time, nor does it cost Power, but it has a significant re-use timer."
16,Symbol of Transal,Inspirations,None,Increases the Health pool of each group member
16,Redoubt,Theurgy,None,Increases Health Pool on the target party member (Compatible with the Symbol spell line)
17,Admonishing Smite,Inspirations,Hammer,Does instant Divine damage to the target
18,Mark of Pawns,Theurgy,Eye,Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
18,Lesser Archhealing,Inspirations,None,Major replenishment of Health instantly to a group member
19,Cure Elemental,Inspirations,Holy Symbol,Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19,Daring,Inspirations,None,"Grants Stamina and Armor Class to the group. This spell also grants an additional bonus to Health, Power, Armor Class, and grants the chance of additional instant Divine damage on a successful melee attack to the caster."
20,Amending Fate,Regimens,Eye,Impairment that heals the group when the target opponent is slain
21,Lesser Regeneration,Inspirations,Druidic Stones,Replenishes Health over a period of time to a group member
22,Resuscitate,Inspirations,Eye,"Resurrects a dead target, regardless of whether the caster is in combat"
23,Lesser Ward,Inspirations,Moon,Wards (prevents Health damage) a group member
24,Reproach,Theurgy,Eye,Reduces Armor Class and Divine mitigation on the target (Can only be focused on one target at a time)
24,Combative Faith,Regimens,None,Does instant Divine damage and Crushing damage over-time to the target
25,Celestial Strike,Theurgy,Hammer,Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
26,Endowment of Vitae,Theurgy,Chalice,"Augmentation that instantly heals the target group members when they are successfully attacked, but has a limited number of heals before expiring."
26,Protectorate,Regimens,None,Increases Strength and Wisdom on the target party member.
27,Disorient,Inspirations,Hammer,Point-blank area of effect Hate reduction.
28,Cure Arcane,Inspirations,Holy Symbol,"Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability."
28,Lesser Group Healing,Inspirations,None,Replenishes Health instantly to the group
28,Renewing Sermon,Theurgy,Chalice,"Augmentation placed on each group member, that instantly heals the group member when they are successfully attacked but has a limited number of heals before expiring."
29,Healing,Inspirations,Chalice,Replenishes Health instantly to a group member
29,Protective Faith,Regimens,Holy Symbol,Increases Power and Arcane mitigation for the group
30,Symbol of Ryltan,Inspirations,Holy Symbol,Increases the Health pool of each group member
30,Pious Redoubt,Theurgy,None,Increases Health pool on the target party member (Compatible with the Symbol spell line)
31,Reporving Smite,Inspirations,Hammer,Does instant Divine damage to the target
32,Beams of Faith,Regimens,None,Does instant Divine damage to the target and surrounding encounter members
32,Mark of Princes,Theurgy,Eye,Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
32,Archhealing,Inspirations,None,Major replenishment of Health instantly to a group member
33,Bravery,Inspirations,None,"Grants Stamina and Armor Class to the group. This spell also grants an additional bonus to Health, Power, Armor Class, and grants the chance of additional instant Divine damage on a successful melee attack to the caster."
34,Redemptive Fate,Regimens,Eye,Impairment that heals the group when the target opponent is slain.
34,Atoning Fate,Regimens,Eye,Impairment that heals the group when the target opponent is slain.
35,Regeneration,Inspirations,Druidic Stones,Replenishes Health over a period of time to a group member
35,Involuntary Healer,Regimens,Chalice,"Impairment that has a chance to Cure Trauma impairments and replenish Health over-time on the victim when the target opponent attacks."


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