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Templar Spell List 1-45 : EverQuest 2 General Discussions

Posted: November 5th, 2004, 1:55 pm
 
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Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Rebuke Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
11 Radiant Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Bestowal of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Odyssey Transports the target party member to their home city, specifically to the temple of each city.
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Soothing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Radiance Replenishes Health instantly to a target group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
17 Admonishing Smite Does instant Divine damage to the target
18 Mark of Pawns Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Amending Fate Impairment that heals the group when the target opponent is slain
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Combative Faith Does instant Divine damage to the target
24.3 Reproach Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
25 Celestial Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
26 Protectorate Increases Strength and Wisdom on the target party member.
26.3 Endowment of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Renewing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
29 Protective Faith Increases Power and Arcane mitigation for the group
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Pious Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
31 Reproving Smite Does instant Divine damage to the target
32 Beams of Faith Does instant Divine damage to the target and surrounding encounter members
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Mark of Princes Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Redemptive Fate Impairment that heals the group when the target opponent is slain
35 Involuntary Healer Impairment that has a chance to Cure Trauma impairments and replenish Health over-time on the victim when the target opponent attacks.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Censure Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
38.3 Warring Faith Does instant Divine damage to the target
39 Prostrate Stuns the target
39.3 Divine Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
40 Gift of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
40.3 Praetorate Increases Strength and Wisdom on the target party member.
41 Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. . (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Resolve Prevents three attacks made against the caster and reduces Hate towards the attacker for each of these prevented attacks. Attackers that overmatch the caster have the chance to ignore the prevention.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Emending Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
43 Greater Healing Replenishes Health instantly to a group member
43.3 Shielding Faith Increases Power and Arcane mitigation for the group
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Sacred Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
45 Vigilant Benediction Increases Armor Class on the target group member
45.3 Condemning Smite Does instant Divine damage to the target


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Posted: December 23rd, 2004, 4:37 pm
 
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Where can I find the minor regn spell, minor ward,Favor of the Phoenix . Haved looked in the towns at scribes but cant find it


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Posted: December 24th, 2004, 7:52 am
 
wyvernx

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Those are a spell list from beta, it might be out of date.

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Posted: January 13th, 2005, 3:10 am
 
Tromul
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no offense but is out of date and totally innacurate


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