i got ultrabot running ingame and it tries to run all the files but a few seconds after loading i get crashed out of the game with a memory leak error
my log files and such are this
***** XUnleashed Trace Log Started: Monday, September 17, 2007 17:34:27
09/17/07 05:34:28 PM Registered XUnleashed Controls...
09/17/07 05:34:28 PM Registered XUScriptHelper...
09/17/07 05:34:28 PM XUnleashed Client: Click Play to begin...
09/17/07 05:36:11 PM XUnleashed Client: Updating 3rd Party Plugins and Services...
09/17/07 05:36:11 PM XUnleashed Client: Patching EQ2Unleashed Map Plugin
09/17/07 05:36:11 PM XUnleashed Client: Retrieving the file: update
09/17/07 05:36:11 PM XUnleashed Client: Redirecting to alternate patch server. . .
09/17/07 05:36:11 PM XUnleashed Client: Patching Wyvern's EQ2 Servicer
09/17/07 05:36:11 PM XUnleashed Client: Retrieving the file: update
09/17/07 05:36:11 PM XUnleashed Client: Redirecting to alternate patch server. . .
09/17/07 05:36:12 PM XUnleashed Client: Retrieving the file: Global.map
09/17/07 05:36:12 PM XUnleashed Client: Redirecting to alternate patch server. . .
09/17/07 05:36:12 PM XUnleashed Client: Patching complete. . .
09/17/07 05:36:12 PM XUnleashed Client: Connecting to XUnleashed...
09/17/07 05:36:12 PM XUnleashed Client: Authenticating User...
09/17/07 05:36:13 PM XUnleashed Client: Connected...
09/17/07 05:36:13 PM Using Standard Hooking. . .
09/17/07 05:36:13 PM XUnleashed Client: Launching. . .
09/17/07 05:36:45 PM Found Target Process: EverQuest2.exe
09/17/07 05:36:46 PM Config Option: Display Logo
09/17/07 05:36:46 PM Config Option: Hook DirectX8
09/17/07 05:36:46 PM Config Option: Hook DirectX9
09/17/07 05:36:46 PM Config Option: Hook DirectInput
09/17/07 05:36:46 PM Initializing COM Objects. . .
09/17/07 05:36:48 PM Direct3D9 Detected
09/17/07 05:36:48 PM Starting Services. . .
09/17/07 05:36:48 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service
09/17/07 05:36:48 PM CXUWinInput::Initialize()
09/17/07 05:36:48 PM Starting the 3rd Party Services...
09/17/07 05:36:48 PM ------->FOUND A 3rd Party Service: Wyvern's EQ2 Servicer
09/17/07 05:36:49 PM Starting Plugins. . .
09/17/07 05:36:49 PM ------->FOUND A 3rd Party Plugin: EQ2Unleashed Map Plugin
09/17/07 05:36:49 PM Loading Window Schema. . .
09/17/07 05:36:49 PM Looking for 3rd Party Service for services\EQ2Service.Service
09/17/07 05:36:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V4 EXhume Scripts
09/17/07 05:36:49 PM Loading Window Schema. . .
09/17/07 05:36:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers
09/17/07 05:36:49 PM Loading Window Schema. . .
09/17/07 05:36:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros
09/17/07 05:36:49 PM Loading Window Schema. . .
09/17/07 05:36:49 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
09/17/07 05:36:49 PM Loading Window Schema. . .
09/17/07 05:36:49 PM FOUND: Direct3DCreate9
09/17/07 05:36:49 PM Attempting to lock onto Client. . .
09/17/07 05:36:49 PM WARNING: Requested DirectX9 Screen Format (15) may not be compatable with XUnleashed.
09/17/07 05:36:49 PM Contact XU to have them add this format!!!
09/17/07 05:36:49 PM FOUND: Direct3D9::CreateDevice()
09/17/07 05:36:49 PM DETECTED: Direct3DDevice9 Reset
09/17/07 05:36:49 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
09/17/07 05:36:49 PM FOUND: Direct3DDevice9::Present
09/17/07 05:36:49 PM Initializing DX9 BackBuffers...
09/17/07 05:36:54 PM DETECTED: Direct3DDevice9 Reset
09/17/07 05:36:54 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
09/17/07 05:36:55 PM FOUND: Direct3DDevice9::Present
09/17/07 05:36:55 PM Initializing DX9 BackBuffers...
09/17/07 05:37:32 PM DETECTED: Direct3DDevice9 Reset
09/17/07 05:37:32 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
09/17/07 05:37:33 PM FOUND: Direct3DDevice9::Present
09/17/07 05:37:33 PM Initializing DX9 BackBuffers...
09/17/07 05:37:34 PM DETECTED: Direct3DDevice9 Reset
09/17/07 05:37:34 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
09/17/07 05:37:34 PM FOUND: Direct3DDevice9::Present
09/17/07 05:37:34 PM Initializing DX9 BackBuffers...
09/17/07 05:38:00 PM Uninitializing XUnleashed. . .
09/17/07 05:38:00 PM ERROR: Failed to free memory. Memory Leak Detected.
09/17/07 05:38:00 PM ERROR Code: Cannot create a file when that file already exists.
9/17/2007 5:25:46 PM:
9/17/2007 5:25:46 PM:
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: DEBUG LOG File Opened: C:\XUnleashed\scripts\EQ2_UltraBOT_DEBUG_LOG3.log
9/17/2007 5:25:46 PM: StartTimer(locTimer) SET: 1.0 seconds
9/17/2007 5:25:46 PM: StartTimer(locTimer) MS: 62,746.9
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *** UltraBot Script Starting!
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *** Script Version: 4.3
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *************************************
9/17/2007 5:25:46 PM: *** Starting EQ2Service
9/17/2007 5:25:46 PM: EQ2Service Setup Complete!
9/17/2007 5:25:46 PM: ** Debug Level Set to 1 **
9/17/2007 5:25:46 PM: LoadINI() - INIFile <C>
9/17/2007 5:25:46 PM: Main INI File Version: 4.3
9/17/2007 5:25:46 PM: LoadCharINI() - INIFile <C>
9/17/2007 5:25:46 PM: Char INI File Version: 4.3
9/17/2007 5:25:46 PM: LoadINIVariable(Version, TestMode) = [0]
9/17/2007 5:25:46 PM: LoadINIVariable(BasicCharSetup, CharRole) = [OFFENSIVE]
9/17/2007 5:25:46 PM: LoadINIVariable(BasicCharSetup, EQ2Dir) = [c:\Program Files\Sony\Everquest II\]
9/17/2007 5:25:46 PM: LoadINIVariable(BasicCharSetup, EQ2Server) = [Your server name]
9/17/2007 5:25:46 PM: LoadINIVariable(QuickBarSetup, BeforeCombatSequence1STR) = []
9/17/2007 5:25:46 PM: Sequence LOAD [BeforeCombatSequence1]
9/17/2007 5:25:46 PM: BeforeCombatSequence1: Nothing in sequence to load
9/17/2007 5:25:46 PM: Sequence [BeforeCombatSequence1] is not active yet
9/17/2007 5:25:46 PM: LoadINIVariable(QuickBarSetup, InitialCombatSequence1STR) = [qb1,spell name,1,1s,20s]
9/17/2007 5:25:46 PM: Sequence LOAD [InitialCombatSequence1]
9/17/2007 5:25:46 PM: KeyToTranslate (qb)=<1> Code=<49>
9/17/2007 5:25:46 PM: StartTimer(Action Recast Timer: spell name) SET: -1.0 seconds
9/17/2007 5:25:46 PM: StartTimer(Action Recast Timer: spell name) MS: 62,747.0
9/17/2007 5:25:46 PM: KeyToTranslate (ActionClass.Load(spell name))=<1> Code=<49>
9/17/2007 5:25:46 PM: =================
9/17/2007 5:25:46 PM: Sequence [InitialCombatSequence1] - 1 items
9/17/2007 5:25:46 PM: -----------------
9/17/2007 5:25:46 PM: (0) spell name QB: 49 Key: 1 [49] Cast Time: 1.25 Wait Time: 20
9/17/2007 5:25:46 PM: =================
9/17/2007 5:25:46 PM:
9/17/2007 5:25:46 PM: LoadINIVariable(QuickBarSetup, UsingRangeToPull) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, PerMobCombatSequence1STR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [PerMobCombatSequence1]
9/17/2007 5:25:47 PM: PerMobCombatSequence1: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [PerMobCombatSequence1] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, CombatSequence1STR) = [qb1,spellname,2,1s,24s]
9/17/2007 5:25:47 PM: Sequence LOAD [CombatSequence1]
9/17/2007 5:25:47 PM: KeyToTranslate (qb)=<1> Code=<49>
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spellname) SET: -1.0 seconds
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spellname) MS: 62,747.0
9/17/2007 5:25:47 PM: KeyToTranslate (ActionClass.Load(spellname))=<2> Code=<50>
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM: Sequence [CombatSequence1] - 1 items
9/17/2007 5:25:47 PM: -----------------
9/17/2007 5:25:47 PM: (0) spellname QB: 49 Key: 2 [50] Cast Time: 1.25 Wait Time: 24
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM:
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, CombatSequence2STR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [CombatSequence2]
9/17/2007 5:25:47 PM: CombatSequence2: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [CombatSequence2] is not active yet
9/17/2007 5:25:47 PM: Sequence LOAD [CombatSequence2]
9/17/2007 5:25:47 PM: KeyToTranslate (qb)=<1> Code=<49>
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spellname) SET: -1.0 seconds
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spellname) MS: 62,747.0
9/17/2007 5:25:47 PM: KeyToTranslate (ActionClass.Load(spellname))=<2> Code=<50>
9/17/2007 5:25:47 PM: CombatSequence2 is empty so loading Seq1 in 2
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM: Sequence [CombatSequence2] - 1 items
9/17/2007 5:25:47 PM: -----------------
9/17/2007 5:25:47 PM: (0) spellname QB: 49 Key: 2 [50] Cast Time: 1.25 Wait Time: 24
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM:
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, AfterCombatSequence1STR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [AfterCombatSequence1]
9/17/2007 5:25:47 PM: AfterCombatSequence1: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [AfterCombatSequence1] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [HealSequence]
9/17/2007 5:25:47 PM: HealSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [HealSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealPercentSTR) = [75]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealSequence2STR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [HealSequence2]
9/17/2007 5:25:47 PM: HealSequence2: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [HealSequence2] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealPercent2STR) = [0]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealOthersSTR) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, StopFightingPowerSTR) = [0]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, GroupHealSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [GroupHealSequence]
9/17/2007 5:25:47 PM: GroupHealSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [GroupHealSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, PetHealSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [PetHealSequence]
9/17/2007 5:25:47 PM: PetHealSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [PetHealSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, PowerTriggerSTR) = [90]
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, PowerSequence1STR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [PowerSequence1]
9/17/2007 5:25:47 PM: PowerSequence1: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [PowerSequence1] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, BuffSequenceSTR) = [qb3,spell name,8,10s,900s]
9/17/2007 5:25:47 PM: Sequence LOAD [BuffSequence]
9/17/2007 5:25:47 PM: KeyToTranslate (qb)=<3> Code=<51>
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spell name) SET: -1.0 seconds
9/17/2007 5:25:47 PM: StartTimer(Action Recast Timer: spell name) MS: 62,747.1
9/17/2007 5:25:47 PM: KeyToTranslate (ActionClass.Load(spell name))=<8> Code=<56>
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM: Sequence [BuffSequence] - 1 items
9/17/2007 5:25:47 PM: -----------------
9/17/2007 5:25:47 PM: (0) spell name QB: 51 Key: 8 [56] Cast Time: 10.25 Wait Time: 900
9/17/2007 5:25:47 PM: =================
9/17/2007 5:25:47 PM:
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, PetBuffSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [PetBuffSequence]
9/17/2007 5:25:47 PM: PetBuffSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [PetBuffSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, AfterRessSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [AfterRessSequence]
9/17/2007 5:25:47 PM: AfterRessSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [AfterRessSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, AfterHarvestSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [AfterHarvestSequence]
9/17/2007 5:25:47 PM: AfterHarvestSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [AfterHarvestSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, GroupBuffSequenceSTR) = []
9/17/2007 5:25:47 PM: Sequence LOAD [GroupBuffSequence]
9/17/2007 5:25:47 PM: GroupBuffSequence: Nothing in sequence to load
9/17/2007 5:25:47 PM: Sequence [GroupBuffSequence] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, ResponseSequenceSTR) = []
9/17/2007 5:25:47 PM: RESPONSE Sequence LOAD [ResponseSequenceSTR]
9/17/2007 5:25:47 PM: ResponseSequenceSTR: Nothing in sequence to load
9/17/2007 5:25:47 PM: Response Sequence [ResponseSequenceSTR] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, CombatResponseSequenceSTR) = []
9/17/2007 5:25:47 PM: RESPONSE Sequence LOAD [CombatResponseSequenceSTR]
9/17/2007 5:25:47 PM: CombatResponseSequenceSTR: Nothing in sequence to load
9/17/2007 5:25:47 PM: Response Sequence [CombatResponseSequenceSTR] is not active yet
9/17/2007 5:25:47 PM: LoadINIVariable(QuickBarSetup, HealPetAt) = [80]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TargetFriendlySTR) = [F1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TargetPCSTR) = [F7]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, AttackSTR) = [`]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, ConsiderSTR) = [v]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TargetMonsterSTR) = [TAB]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, GetSTR) = [f]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, RunLockSTR) = [NUMLOCK]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, ExitScriptSTR) = [MBUTTON]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PauseToggleSTR) = [INSERT]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, SprintQB) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, SprintSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, RessQB) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, RessSTR) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, GetAllMastersSTR) = [DEL]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TurnLeftSTR) = [a]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TurnRightSTR) = [d]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, StrafeLeftSTR) = [z]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, StrafeRightSTR) = [c]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, AssistSTR) = [.]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, TargetPreviousSTR) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, CloseGameWindowSTR) = [\]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, InitChatSTR) = [[]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, FollowQB) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, FollowSTR) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetQBar) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetAttackSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetBackOffSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetGuardMeSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetGuardYouSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, PetSummonSTR) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, EmergencyQB) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, EmergencyKEY) = []
9/17/2007 5:25:47 PM: LoadINIVariable(OtherMappedKeys, ReloadINIKey) = []]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, Hunting) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, FightBack) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, QuitTimer) = [0]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, TargetLoopTime) = [2]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, TurnForTarget) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, UseTabToSelect) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PercentHealth) = [100]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PercentPower) = [80]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, GroupPercentPower) = [80]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, ValidMasters) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, ValidLeader) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, ValidFollowers) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, SearchForNames) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LogOutWhenYouDie) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, IdleTimer) = [30]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LogOutIfNotRess) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, RessMeIfDie) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, RessMaxTime) = [5]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, MaxTargettingDistance) = [30]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PullToSafeSpot) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PullWithPet) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, HavePet) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PetName) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, TypePetPull) = [PETPULLMOBHEALTH]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, TypePetPullSTR) = [99]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, EmergencyHealth) = [0]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, TimeIfPeopleTalk) = [60]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PetHealth) = [90]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PauseAfterThisManyKills) = [50]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, DoWeStrafe) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, RandomRunMode) = [CLOSESTSCON]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, RandomRunRange) = [15]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LootMonster) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LootChest) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, FollowLeaderAtStart) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LottoEnter) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, StopLootingWhenFull) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, IgnoreMobList) = []
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, LookForMonsterTime) = [5]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, FightNonAggro) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, FightNamed) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, BuffbotMoveToTarget) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, MobOnMeActive) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, PauseOnEmergency) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightingVariables, DistanceOfPuller) = [20]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, BuffMeSTR) = [hit me up]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, GroupHealSTR) = [group heal]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, ResMeSTR) = [bring me back]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, AssistMeSTR) = [help me please]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, FollowMeSTR) = [tag along with me]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, StopFollowingSTR) = [do not follow]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, LogOutSTR) = [log out please]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, HealYourselfSTR) = [Give yourself some lovin]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, StandDownSTR) = [stand down]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, FightBackSTR) = [fight back]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, HealMeSTR) = [Heal me please]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, YouAreRessSTR) = [you are ressed]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, MobOnMeSTR) = [mob on me]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, PauseSTR) = [take a break]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, UnPauseSTR) = [wake up]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, EmergencySTR) = [emergency]
9/17/2007 5:25:47 PM: LoadINIVariable(Commands, ReloadINISTR) = [reload ini]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightGray) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightGrayLevel) = [3]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightGreen) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightGreenLevel) = [4]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightBlue) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightBlueLevel) = [3]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightWhite) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightWhiteLevel) = [2]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightYellow) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightYellowLevel) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightOrange) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightOrangeLevel) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightRed) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(FightMonsters, FightRedLevel) = [1]
9/17/2007 5:25:47 PM: LoadINIVariable(SystemVars, TurnFactor1) = [0.09]
9/17/2007 5:25:47 PM: LoadINIVariable(SystemVars, TurnFactor2) = [0.14]
9/17/2007 5:25:47 PM: LoadINIVariable(SystemVars, ComputerSpeed) = [FAST]
9/17/2007 5:25:47 PM: LoadINIVariable(Harvest, Harvest) = [TRUE]
9/17/2007 5:25:47 PM: LoadINIVariable(Harvest, HarvestQB) = [5]
9/17/2007 5:25:47 PM: KeyToTranslate (HarvestQB)=<5> Code=<53>
9/17/2007 5:25:47 PM: LoadINIVariable(Harvest, MaxHarvestPerNode) = [6]
9/17/2007 5:25:47 PM: LoadINIVariable(Harvest, RangeToCheckPC) = [15]
9/17/2007 5:25:47 PM: LoadINIVariable(Harvest, RangeToHarvest) = [50]
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, ORE) = [TRUE,3,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<3> Code=<51>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, STONE) = [TRUE,3,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<3> Code=<51>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, COLLECT) = [TRUE,6,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<6> Code=<54>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, WOOD) = [TRUE,2,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<2> Code=<50>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, DEN) = [TRUE,4,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<4> Code=<52>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, ROOTS) = [TRUE,1,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<1> Code=<49>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, SHRUB) = [FALSE,1,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<1> Code=<49>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, FISH) = [FALSE,5,6,1]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<5> Code=<53>
9/17/2007 5:25:47 PM: KeyToTranslate (key4)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(Ressources, MISC) = [TRUE,1,6]
9/17/2007 5:25:47 PM: KeyToTranslate (key2)=<1> Code=<49>
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, ORE) = [alluvium ore]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, STONE) = [hermetic stone]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, COLLECT) = [?,!]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, WOOD) = [putrid arbor]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, DEN) = [animal den]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, ROOTS) = [musty roots]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, SHRUB) = [natural garden,high plains shrubbery,parched shrubbery,oasis shrubbery]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, FISH) = [array of fish,mob of fish]
9/17/2007 5:25:47 PM: LoadINIVariable(RessourcesName, MISC) = [withered bones]
9/17/2007 5:25:47 PM: LoadINIVariable(HotKeys, LoadHotKeys) = [FALSE]
9/17/2007 5:25:47 PM: LoadINIVariable(HotKeys, HotKeysLoadFile) = [hotkeysfile]
9/17/2007 5:25:47 PM: LoadINIVariable(Test, TestSTR) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, inGroupPriority) = [1]
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char1name) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char2name) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char3name) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char4name) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char5name) = []
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char1priority) = [2]
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char2priority) = [3]
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char3priority) = [4]
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char4priority) = [5]
9/17/2007 5:25:48 PM: LoadINIVariable(OOGHealing, char5priority) = [6]
9/17/2007 5:25:48 PM: LoadINIVariable(AIM, USE_AIM) = [FALSE]
9/17/2007 5:25:48 PM: LoadINIVariable(AIM, AIM_USER) = []
9/17/2007 5:25:48 PM: LoadINIVariable(AIM, AIM_PASSWORD) = []
9/17/2007 5:25:48 PM: LoadINIVariable(AIM, AIM_SENDTO) = []
9/17/2007 5:25:48 PM: LoadINIVariable(AIM, AIM_AUTOREPORT) = [0]
9/17/2007 5:25:48 PM: EXITING LoadCharINI()
9/17/2007 5:25:48 PM: GetLocation(-538,246) Mob: [animal den](-539.207,248.9289) Lvl: 0 Health: 100 Dist: 593.4 Diff: -5
9/17/2007 5:25:48 PM: GetLocation( Concolor : 0, Aggro : False, Group: True
9/17/2007 5:25:48 PM: Zone : The Feerrott
9/17/2007 5:25:48 PM: tempfilenameThe Feerrott_harvest.ini
9/17/2007 5:25:48 PM: *** Waypoint INI file does not exist for this zone...
9/17/2007 5:25:48 PM: NO WAY POINTS DEFINED - ONLY USING Starting Point
9/17/2007 5:25:48 PM: Entering MainLoop()
9/17/2007 5:25:48 PM: ** IgnoreRessClass Initialized
9/17/2007 5:25:48 PM: StartTimer(HealYourselfTimer) SET: 5.0 seconds
9/17/2007 5:25:48 PM: StartTimer(HealYourselfTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(RequestLocTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(RequestLocTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(MasterTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(MasterTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(castTimer) SET: -1.0 seconds
9/17/2007 5:25:48 PM: StartTimer(castTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(LocTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(LocTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(SearchForNamesTimer) SET: 3.0 seconds
9/17/2007 5:25:48 PM: StartTimer(SearchForNamesTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(StayAtWayPointTimer) SET: 0.0 seconds
9/17/2007 5:25:48 PM: StartTimer(StayAtWayPointTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer1) SET: 3,600.0 seconds
9/17/2007 5:25:48 PM: StartTimer(ScreenShotTimer1) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(LottoTimer) SET: 5.0 seconds
9/17/2007 5:25:48 PM: StartTimer(LottoTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: StartTimer(HarvestTimer) SET: 300.0 seconds
9/17/2007 5:25:48 PM: StartTimer(HarvestTimer) MS: 62,748.2
9/17/2007 5:25:48 PM: ForceTimerUp(LocTimer)
9/17/2007 5:25:48 PM: MAIN: Setting random SendKeys() - SetKeyDelay()
9/17/2007 5:25:48 PM: MAIN: TranslateSpecialKeys()
9/17/2007 5:25:48 PM: ENTERING TranslateSpecialKeys()
9/17/2007 5:25:48 PM: KeyToTranslate (TargetMonsterSTR)=<TAB> Code=<9>
9/17/2007 5:25:48 PM: KeyToTranslate (TargetFriendlySTR)=<F1> Code=<112>
9/17/2007 5:25:48 PM: KeyToTranslate (TargetPCSTR)=<F7> Code=<118>
9/17/2007 5:25:48 PM: KeyToTranslate (AttackSTR)=<`> Code=<192>
9/17/2007 5:25:48 PM: KeyToTranslate (ConsiderSTR)=<v> Code=<86>
9/17/2007 5:25:48 PM: KeyToTranslate (GetSTR)=<f> Code=<70>
9/17/2007 5:25:48 PM: KeyToTranslate (RunLockSTR)=<NUMLOCK> Code=<144>
9/17/2007 5:25:48 PM: KeyToTranslate (ExitScriptSTR)=<MBUTTON> Code=<4>
9/17/2007 5:25:48 PM: KeyToTranslate (PauseToggleSTR)=<INSERT> Code=<45>
9/17/2007 5:25:48 PM: KeyToTranslate (SprintQB)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (SprintSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (GetAllMastersSTR)=<DEL> Code=<46>
9/17/2007 5:25:48 PM: KeyToTranslate (TurnLeftSTR)=<a> Code=<65>
9/17/2007 5:25:48 PM: KeyToTranslate (TurnRightSTR)=<d> Code=<68>
9/17/2007 5:25:48 PM: KeyToTranslate (StrafeLeftSTR)=<z> Code=<90>
9/17/2007 5:25:48 PM: KeyToTranslate (StrafeRightSTR)=<c> Code=<67>
9/17/2007 5:25:48 PM: KeyToTranslate (AssistSTR)=<.> Code=<190>
9/17/2007 5:25:48 PM: KeyToTranslate (CloseGameWindowSTR )=<\> Code=<220>
9/17/2007 5:25:48 PM: KeyToTranslate (PetAttackSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (PetBackOffSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (PetGuardMeSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (PetGuardYouSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (PetSummonSTR)=<1> Code=<49>
9/17/2007 5:25:48 PM: KeyToTranslate (ReloadINIKey)=<]> Code=<221>
9/17/2007 5:25:48 PM: KeyToTranslate (PetQBar)=<1> Code=<49>
9/17/2007 5:25:48 PM: MAIN: Clearing Exit/Pause Keys
9/17/2007 5:25:48 PM: RandomNum() - PauseAfterXKills - (40-60) = 55
9/17/2007 5:25:48 PM: MAIN: Breaking Apart Comma Strings
9/17/2007 5:25:48 PM: ValidMasters []
9/17/2007 5:25:48 PM: ValidFollowers []
9/17/2007 5:25:48 PM: ValidLeader []
9/17/2007 5:25:48 PM: Breaking SearchForNames apart
9/17/2007 5:25:48 PM: SearchForNames []
9/17/2007 5:25:48 PM: WARNING: Empty List - exiting BreakApartCommaString()
9/17/2007 5:25:48 PM: NonAttackableObjects []
9/17/2007 5:25:48 PM: IgnoreMobList []
9/17/2007 5:25:48 PM: SendStr() '/log'
9/17/2007 5:25:48 PM: SendStr() '/log'
9/17/2007 5:25:48 PM: Opening CHAT Logfile for input: <c>
9/17/2007 5:25:48 PM: ** ERROR: Can't Open Chat Log - please verify that you have turned on logging in game at least once to create file with /log command
9/17/2007 5:25:48 PM: *** Script Complete!
i hope these are the right files to post.. if not i can change my post
|