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EQ2: EQ2 MegaBot v2.1 - BUFFBOT : EverQuest 2 Nerfed Info

Posted: June 30th, 2005, 6:30 pm
 
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‘EQ2MegaBot’ - By RichyRich (richyrich@toadmail.com)
Last Update: 2/20/05 v2.1

Right now it is only a buff bot, meant to have a 2nd character follow you around to help you fight, buff you, heal you, etc.

Please read the RTF file in detail on how to set it up and the INI file help. It has a lot of options, so not for the first timer to setup - please ensure your XU and EQ2Service are working before even trying to set EQ2MegaBot up.

V2.1 Feaures

1) New INI Variables Added
a. SearchForNames (Comma separated Strings)
i. Used to keep searching for a named character and it will alert you when it find it. Not very useful yet, but first step to being able to show it on the map once it finds it.
ii. Other things to come are going to be ability to set the names in game to make it flexible

2) No more reading the screen due to the problems with decoding the INI file. Using all API functions to get health, etc.,

3) Cleaned up Monster Dies code so it more accurately recognizes a kill and stops fighting – keeps it from pulling in new targets if that was happening to you

4) Changed the starting of the script from Sit/Stand which verified the log was on, so a consider message to verify the log is on – keeps it from doing Sits in game which is useless in EQ2

5) It now reads the Mob list from the EQ2Service – a bit slow right now as the API is returning slow, so did some things to optimize as I could. This will be used for the Hunter Bot soon

6) Changed the Locations to be all read from the EQ2Service, so TurnToAngle() and RunToLoc() are working great – all ready for Hunter Bot

7) Moved the location of the Info box which pops up – is always in the upper right – you can move it after it loads

8) The BUTTONS in the Info Box are disabled right now until the AMD issue is figured out

Good luck!

Hope you enjoy it.
Please send any feedback and feature requests.


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