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EQ2: /ponder still working, for now... : EverQuest 2 Nerfed Info

Posted: April 27th, 2005, 6:45 pm
 
tault_macross33
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As most of you know we used to be bale to do "/ponder XCreature" and we would be able to tell if a certai mob was up in the zone. This was very useful to hunt rare spawn mobs.

Recently they killed of this feature in a patch, and now it appears to no longer work... or does it!

Here is the deal (for now, as they will probably path fix this soon).

/ponder Xcreature will return 1 of 2 results (make sure you have nothing targeted).

either
CharacterName ponders.
OR
CharacterName ponders .

Notice the space between ponder and "." in the 2nd version. If the space is present, the creature is up. Simple enough.


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Posted: April 27th, 2005, 6:50 pm
 
tault_dice
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/point is a better exploit right now

/point mob

returns either

you point
if it is not up

or

you point at
if it is up


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Posted: April 28th, 2005, 9:12 pm
 
tault_tiberion
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/wave still works somewhat

it will return

waves to.
if the mob is up

or
waves
if the mob is not up


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Posted: April 30th, 2005, 8:38 am
 
Tault_nazeroth

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Joined: November 17th, 2004, 5:16 pm
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heh, nice. 33 points to each of you. ;)


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Posted: May 14th, 2005, 10:21 am
 
tault_tbti
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tralala props.


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Posted: June 21st, 2005, 3:01 am
 
tault_damarius
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I noticed point no longer works. Has anyone found any of them that still work?


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Posted: June 21st, 2005, 7:55 pm
 
tault_msboy1
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I have not had any problems using /ponder. I did not use it yesterday, but I know it was working two days ago.


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Posted: June 22nd, 2005, 10:52 am
 
tault_spikeanut
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Wave is still working as well. Just used it a couple of minutes ago.


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Posted: June 30th, 2005, 10:01 am
 
tault_eq_muse

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Joined: March 3rd, 2005, 12:29 pm
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Active User > 50 Posts
Nerfed -- 30 June.


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